
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Dani K Daniel·Workflow
Images © Dani K Daniel. Used for product review; image policy.
A focused utility that tackles one recurring Blender pain point: editing locked Alembic caches while keeping the motion intact through shape keys.
Alembic To Editable Mesh addresses a specific limitation in Blender: an imported Alembic cache is locked and non-editable, leaving little room to add detail, fix intersections, or modify geometry. This addon converts the Alembic mesh into fully editable geometry, carrying the animation across as shape key-based data with automatic keyframing so every frame matches the original cache.
Conversion runs from the 3D View sidebar under the "Alembic Tools" tab. Select an Alembic object, click "Convert to Editable Mesh," and adjust the settings if needed. You can use the scene frame range or define custom start and end frames, control the frame step, and follow progress feedback during conversion, with full undo support throughout. Once converted, the result is a standard editable mesh you can add geometry to, apply modifiers, sculpt, retopologize, UV unwrap, or paint weights.
The addon supports Blender 2.80 and later, including 3.x and 4.x. It ships as a single-file addon with documentation and free updates for new Blender versions. Created by Dani K Daniel, it is aimed at VFX artists, character animators, technical artists, game developers, and motion designers working with cached content.
Alembic To Editable Mesh is best for vFX artists, character animators, technical artists, game developers, and motion designers who need to edit Alembic caches without losing the animation.
Alembic To Editable Mesh is completely free to download and use.
Alembic To Editable Mesh supports Blender 2.80 and later, and is listed as compatible with the 3.x and 4.x releases. It ships as a single-file addon, and the developer states it includes free updates for new Blender versions. If you are on a recent Blender build, check the developer's page to confirm current compatibility before installing, since the addon is maintained across new releases.
Alembic To Editable Mesh installs as a single-file addon through Blender's Preferences. After installing and enabling it, open the sidebar with the N key and switch to the "Alembic Tools" tab. Select your Alembic mesh object, click "Convert to Editable Mesh," adjust the settings if needed, and confirm. The converted mesh is then editable while retaining its animation. Documentation is included with the addon to guide the process.
Alembic To Editable Mesh captures the Alembic mesh data frame by frame, creates a new editable mesh with shape keys for each frame, and automatically keyframes the animation. The result matches the original cache frame by frame, without interpolation errors, drift, or approximations. Because the geometry becomes a standard editable mesh, you can add detail, apply modifiers, sculpt, retopologize, UV unwrap, or paint weights while the motion stays intact.
Alembic To Editable Mesh lets you use the scene frame range or define custom start and end frames for the conversion. It also offers frame step control to optimize performance, along with progress feedback during conversion and full undo support. These options give you room to limit the range or thin out frames when working with longer or heavier caches, all from the addon's interface in the sidebar.
Alembic To Editable Mesh is listed as free in this catalog. The developer, Dani K Daniel, also states that it comes with free updates for new Blender versions. Licensing terms can change over time, so check the developer's page for the current details before you rely on it in a project. What you get is described as a complete Blender addon with a user-friendly interface and documentation.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.