
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by VertSoftex Studio - Support Periods Included at NO Extra Cost!·Workflow
Images © VertSoftex Studio - Support Periods Included at NO Extra Cost!. Used for product review; image policy.
Animation Utilities earns its place in the superhive library as a focused set of animation operators derived from the developer's Animation Editor Pro, covering posing, playback, keyframing, and viewport control across Blender 4.1 to 5.1. A demo video is available.
Animation Utilities is a Blender add-on built to refine character animation work by grouping common tasks into one framework. It covers viewport navigation, animation playback, NLA strip management, keyframing, and rig posing within Blender's animation system. Posing tools let you symmetrize a pose from one side to the other, isolate selected bones to reduce visual clutter, and reset transforms to the rest position with a single click.
Its Play/Stop Animation feature plays the entire animation stack, including when an NLA strip is in tweak mode, and the Edit NLA Strip operator toggles tweak mode for selected strips. The Insert Keyframe button uses a color-changing icon to signal active actions or NLA strips, valid frames, and keyframing outside the rig's range, plus an Interpolation Mode Menu for default interpolation. Viewport tools show or hide rig display and overlays and toggle the rotate gizmo, while Full View Control jumps to standard orthographic views.
Animation Utilities is derived from Animation Editor Pro, the developer's flagship add-on. It supports Blender 4.1 through 5.1, uses Cycles and Eevee, and is released under the GPL license.
Animation Utilities is best for character animators posing rigs and managing NLA strips in Blender who want quick access to viewport, keyframing, and frame-range operators.
Animation Utilities is completely free to download and use.
Animation Utilities lists support for Blender versions 4.1 through 5.1 and is marked as Blender Extension compatible. It's published as an add-on and uses Cycles and Eevee as its render engines. Within that version range it installs as a Blender extension. For builds outside 4.1 to 5.1, check the developer's page before installing, since compatibility beyond the listed range isn't stated. The add-on works inside Blender's animation system, so it applies to whichever scene setup you're running in a supported version.
Animation Utilities gives its Insert Keyframe button an icon that changes color to signal the current state at a glance. The color indicates whether there is an active action or NLA strip, whether you're on a valid frame, and whether you're about to keyframe outside the rig's action or NLA strip range, helping catch mistakes before they happen. The add-on also includes an Interpolation Mode Menu for setting the default keyframe interpolation used when you insert keys, so new keyframes follow the mode you choose.
Animation Utilities lists Cycles and Eevee as the render engines it was used with. The add-on focuses on animation workflow tasks such as posing, playback, NLA strip handling, keyframing, and viewport control rather than shading or rendering output, so it operates within Blender's animation system alongside whichever of those engines your scene uses. It targets Blender 4.1 through 5.1 and is released under the GPL license. For anything specific to your render setup, the developer's page is the place to check.
Animation Utilities is released under the GPL license and is noted as a Dev Fund contributor on its listing. The add-on is derived from Animation Editor Pro, the developer's flagship add-on, which offers a full non-destructive workflow with features such as Global Transitions and Procedural Root Motion. In this catalog Animation Utilities is listed as free; for current licensing terms and any upgrade options, the developer's page is the best reference. Being GPL, its usage follows those open-source terms.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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