
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Flame_Python·Workflow
Images © Flame_Python. Used for product review; image policy.
Archive It earns its place for tucking duplicated objects into named slots and subcollections, so the viewport stays uncluttered while archived copies remain on hand.
Archive It is a Blender add-on from Flame_Python built for organizing and archiving objects. It creates structured subcollections, then duplicates and stores selected assets in automatically named archive slots, keeping copies tidy instead of scattered across the scene.
Slot names support optional timestamping with a customizable format, and you can cycle through slots one at a time to view archived sets. The workflow is aimed at reducing viewport clutter while duplicated objects stay stored and accessible.
The developer lists several planned additions, including restoring archived items, archiving materials and geometry nodes, and more organizational features. Archive It works with Blender 3.0 through 4.5 and is distributed under the GPL license. A demo video is available, and questions or feature requests can be directed to the developer's page.
Archive It is best for blender users who want to organize, duplicate, and archive scene objects into structured subcollections while keeping the viewport uncluttered.
Archive It is completely free to download and use.
Archive It supports Blender versions 3.0 through 4.5, covering a wide range of releases across the 3.x and 4.x series. If you run a build within that range, the add-on is listed as compatible. For versions outside that window, or to confirm behaviour on the newest releases, check the developer's page for the latest details. Keeping Blender updated within the supported range is the most reliable way to ensure the archiving and slot-cycling tools work as described.
Archive It is listed as free here in the catalog, and it is distributed under the GPL license. Licensing terms can change, so for the most up-to-date licensing information, visit the developer's page. The GPL license governs how the add-on can be used, modified, and shared. If you plan to redistribute or build on the code, reviewing the GPL terms directly will clarify what is permitted.
Archive It duplicates selected objects into automatically named archive slots, so stored copies are kept in structured subcollections rather than loose in the scene. You can add optional timestamping to slot names using a customizable format, and cycle through the slots one at a time for viewing. This approach is designed to keep viewport clutter to a minimum while duplicated assets remain archived and accessible whenever you need to bring them back into view.
Archive It has a demo video available on YouTube, which you can reach from the developer's page. The add-on's current tools cover duplicating objects into named slots, optional timestamping, and cycling through slots for viewing. The developer also lists planned additions, including restoring archived items, archiving materials and geometry nodes, and further organizational features. For the current state of these tools, the developer's page and the demo are the best reference points.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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