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Armature Deform Controls

by Jim Kroovy·Workflow

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

Earns its place in the superhive library as a focused utility for bringing existing skeletons into Blender-friendly control setups, backed by documentation and part of Jim Kroovy's wider B.L.E.N.D collection.

What is Armature Deform Controls?

Armature Deform Controls is a Blender add-on that maintains compatibility for existing assets from other DCC applications while letting artists weight, rig and animate in Blender in any way they choose. It is a tool for working with existing skeletal assets brought in from other software.

The add-on can quickly and easily set up bones that indirectly manipulate the source armature's original bones, but with Blender-friendly orientations for rigging and animation. When required, it can also bake animation between the control and deform bones.

It is part of Jim Kroovy's B.L.E.N.D add-on collection and is also included in Mr Mannequins Tools. Support is available through the B.L.E.N.D category on the developer's Discord server and via the GitHub issues, and documentation is provided. A demo video is available. The add-on is listed for Blender 2.93 under the GPL license.

Who is Armature Deform Controls best for?

Armature Deform Controls is best for blender artists working with existing skeletal assets from other applications who want to weight, rig and animate them with Blender-friendly bone orientations.

How much does Armature Deform Controls cost?

Armature Deform Controls is completely free to download and use.

Key features

  • Maintains compatibility for existing assets brought in from other DCC applications
  • Sets up bones that indirectly manipulate the source armature's original bones, with Blender-friendly orientations for rigging and animation
  • Bakes animation between control and deform bones whenever required
  • Documentation included
  • Part of the B.L.E.N.D add-on collection and also included in Mr Mannequins Tools

Tags

#Blender#rigging#animation#armature#skeletal assets#bone control#GPL

Frequently asked questions

Does Armature Deform Controls work with Blender 2.93?

Armature Deform Controls is listed for Blender 2.93. It is built to work with existing skeletal assets imported from other DCC applications, setting up bones that indirectly manipulate the source armature's original bones with Blender-friendly orientations for rigging and animation. For newer Blender releases, check the developer's page, since the listed version is the reference point provided here. If you rely on a specific Blender build, confirming compatibility before committing an asset to it is worth the extra step.

Is Armature Deform Controls free to download?

Armature Deform Controls is listed as free in this catalog, and the developer describes it as a free project. Note that dedicated individual help is offered mainly to financial supporters, though the developer says they will help where time allows. Support channels include the B.L.E.N.D category on the developer's Discord server and the GitHub issues. For current licensing terms, check the developer's page, as the add-on is distributed under the GPL license.

How does Armature Deform Controls handle animation between control and deform bones?

Armature Deform Controls can bake animation between control and deform bones whenever required. The add-on sets up bones that indirectly manipulate the source armature's original bones, using Blender-friendly orientations for rigging and animation. Baking between the control and deform bones is available on demand rather than at a fixed point in the process. This works alongside the add-on's core purpose of handling existing skeletal assets from other applications so you can weight, rig and animate them in Blender in any way you choose.

Is Armature Deform Controls part of any larger add-on collection?

Armature Deform Controls is part of Jim Kroovy's B.L.E.N.D add-on collection and is also included in Mr Mannequins Tools, so the functionality comes bundled there for users of that toolset. Support for the add-on is available through the B.L.E.N.D category on the developer's Discord server and via the GitHub issues, and documentation is provided. A demo video is also available. For the latest details, the developer's page is the place to check.

Alternatives to Armature Deform Controls

Also in Workflow for Blender.

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