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Auto Documentation Generator

by Rana Abdullah·Workflow

Images © Rana Abdullah. Used for product review; image policy.

Why we like it

Auto Documentation Generator earns its place in the Superhive library by folding scene analysis, asset listing, and client packaging into two export buttons, with styling controls that let the output carry a studio's own branding.

What is Auto Documentation Generator?

Auto Documentation Generator is a Blender add-on that turns a scene into a formatted report without manual list-making. One click scans the scene and produces a PDF that opens with a branded cover page carrying the project and client name, followed by a scene overview of object, polygon, triangle, material, and texture counts. File info covers the render engine, resolution, frame range, and file size, and a full object inventory table lists poly, vert, and tri counts alongside visibility and modifier flags.

The report also holds a material inventory with texture names, a texture inventory with file sizes and resolution, missing texture warnings highlighted in red, and a project notes section. A separate button bundles a client handover ZIP containing the PDF, a machine-readable CSV asset list, and a ReadMe.txt scene summary.

Styling is adjustable through five built-in colour schemes or custom colours, with room for a studio logo on the cover and a company name, website, and email in the footer. Any section can be toggled on or off, and the cover page itself is optional.

Who is Auto Documentation Generator best for?

Auto Documentation Generator is best for freelancers delivering projects to clients, studios handing scenes to outsourcing teams, ArchViz artists documenting assets, and game developers checking polygon budgets.

How much does Auto Documentation Generator cost?

Auto Documentation Generator is completely free to download and use.

Key features

  • One-click scene scan that outputs a PDF report covering object inventory, poly counts, materials, textures, and render settings
  • Branded cover page with project and client name, plus a scene overview of object, polygon, triangle, material, and texture counts
  • Object inventory table listing poly, vert, and tri counts with visibility and modifier flags, alongside material and texture inventories with file sizes and resolution
  • Missing texture warnings highlighted in red, plus a project notes section
  • Client handover ZIP bundling the PDF, a machine-readable CSV asset list, and a ReadMe.txt scene summary
  • Five built-in colour schemes (Navy, Dark/Charcoal, Forest Green, Corporate Red, Purple Studio) or custom colours, with studio logo and footer details
  • Toggle any section on or off, and turn the cover page on or off

Tags

#documentation#PDF report#asset inventory#client handover#polygon count#texture checker#scene analysis#workflow

Frequently asked questions

Does Auto Documentation Generator work with Blender 5.2?

Auto Documentation Generator lists compatibility with Blender 3.0 through 5.2, so scenes built across that range are covered. It is packaged as a Blender add-on and is marked as extension compatible. Once installed, its controls appear in the Doc Generator tab of the N sidebar, where you enter a project and client name, scan the scene, and export. If your Blender version falls inside the 3.0 to 5.2 range, the add-on is designed to run there. Check the developer's page to confirm the latest supported build before downloading.

Which operating systems does Auto Documentation Generator support?

Auto Documentation Generator runs on Windows, macOS, and Linux, so the same reporting workflow is available regardless of platform. One thing to plan for is that an internet connection is required on first use, because the add-on automatically installs reportlab, a dependency it pulls in during that initial run. After that initial setup, you open the Doc Generator tab in the N sidebar, enter your project and client details, scan the scene, and export either the PDF report or the handover ZIP. The developer's page has the full requirement list.

Why does Auto Documentation Generator need internet access on first use?

Auto Documentation Generator requires an internet connection the first time it runs because it automatically installs reportlab, a dependency it fetches during that first run. This happens as part of setup rather than something you configure manually. After the initial install completes, you can work through the normal flow: open the Doc Generator tab in the N sidebar, enter a project and client name, click Scan Scene, then export a PDF report or a client handover ZIP. For details on the requirement, the developer's page is the place to check.

How do I generate a report with Auto Documentation Generator?

Auto Documentation Generator works from the Doc Generator tab in Blender's N sidebar. You enter a project name and client name, click Scan Scene, then choose Export PDF Report or Export Handover ZIP. The PDF gathers the scene overview, object inventory, material and texture lists, missing texture warnings, and render settings, while the handover ZIP bundles that PDF with a CSV asset list and a ReadMe.txt scene summary. Before exporting, you can pick a colour scheme, add a studio logo and footer details, and toggle individual sections on or off.

Is Auto Documentation Generator free?

Auto Documentation Generator is listed as free here in the catalog. Because pricing and licensing can change, the developer's page is the best place to confirm current terms before you download. The add-on is distributed under the GPL license and is marked as Blender extension compatible. Once you have it installed, the workflow stays the same: open the Doc Generator tab in the N sidebar, enter your project and client names, scan the scene, and export a PDF report or a full client handover ZIP.

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