
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Austin Berenyi·Workflow
Images © Austin Berenyi. Used for product review; image policy.
Earns its place in the superhive library as a small, single-purpose utility: it automates one specific habit, pausing the viewport render during an F12 render, so you don't have to remember to do it manually. The native Cycles integration and persistent settings keep it out of the way once enabled.
Auto-Pause Viewport is a Blender add-on that manages what your viewport does while a final render is running. When you press F12 to start a Cycles render, it pauses the viewport render, then automatically resumes it once the final render completes or is canceled. This keeps the viewport from eating up GPU resources during a render that needs them.
By reducing GPU load in this way, the add-on frees performance for Cycles renders. It works natively with Blender's Cycles render engine, and you can enable or disable the feature directly from the viewport shading menu. Your preferences stay saved between sessions, so the setting carries over each time you reopen Blender.
Setup is straightforward: install, enable, and let it run, with no complex settings to configure. Auto-Pause Viewport is compatible with Blender 3.0 and above, covering versions 3.0 through 4.5, and it ships under a Creative Commons license. A demo video is available for a closer look.
Auto-Pause Viewport is best for cycles users in Blender who run long F12 renders and want to keep the viewport from drawing on GPU resources during them, including freelancers, studio artists, and hobbyists.
Auto-Pause Viewport is completely free to download and use.
Auto-Pause Viewport is compatible with Blender 3.0 and above, with listed support spanning versions 3.0 through 4.5. If you're running a release in that range, the add-on works as described, pausing your viewport render on an F12 final render and resuming it afterward. For versions newer than 4.5 or older than 3.0, compatibility isn't stated, so check the developer's page for current details before installing on a build outside the listed range.
Auto-Pause Viewport works natively with Blender's Cycles render engine. Its pause and resume behavior is built around Cycles final renders triggered with F12, so that's where the add-on applies. Support for other engines such as Eevee isn't stated, so if your project renders outside Cycles, confirm the details on the developer's page first. For Cycles users, the add-on integrates with the engine directly and needs no complex configuration beyond installing and enabling it.
Auto-Pause Viewport can be enabled or disabled directly from the viewport shading menu, so toggling the feature doesn't require digging through separate preference panels. Your choice is remembered too, since the add-on keeps its settings persistent between sessions. That means you set it once and it carries over the next time you open Blender. Beyond the toggle, the workflow is simply install, enable, and let it run, with no complex settings to manage.
Auto-Pause Viewport is listed as free in this catalog. Licensing and any current pricing can change, so the developer's page is the best place to confirm the latest terms before you download. The add-on is distributed under a Creative Commons license. Once you have it installed and enabled, it runs quietly, pausing your viewport render during F12 renders and restoring it when the final render completes or is canceled.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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