
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Maso·Workflow
Images © Maso. Used for product review; image policy.
Batch Renamer I Octopus earns its place for pairing bulk renaming with a preview step and duplicate-name protection. Worth remembering: it renames objects and data blocks inside the scene, not files on disk.
Batch Renamer I Octopus is a Blender add-on for renaming objects in bulk. It works on selected objects or an entire scene, so you can rename hundreds of objects in one pass instead of editing names one at a time. Every rename runs through a live preview that shows a before-and-after list, letting you check the results before committing them.
The add-on covers find-and-replace, regular expressions, and adding prefixes and suffixes such as SM_ or _LOD0. Scene-wide renames can be filtered by object type, including meshes, lights, cameras, curves, empties, armatures, and others, with All and None controls. Duplicate-name protection resolves conflicts using Blender-style numbering like Object.001 and Object.002, and you can optionally rename associated data blocks alongside objects.
Batch Renamer I Octopus renames objects and data blocks inside your scene; it does not rename files on disk. The current version, 1.1.0, is tested with Blender 5.1 and lists compatibility with Blender 5.0 through 5.1, working with the Cycles and Eevee render engines.
Batch Renamer I Octopus is best for game development pipelines, asset cleanup, imported CAD or DCC files, environment art workflows, technical artists, Blender freelancers, and studios keeping consistent naming conventions.
Batch Renamer I Octopus is completely free to download and use.
Batch Renamer I Octopus is tested with Blender 5.1 and lists compatibility with Blender versions 5.0 through 5.1. Its current version is 1.1.0, which added Scene Mode object-type filters, All and None filter controls, improved duplicate-name handling, and Blender-style suffix previews. The add-on works with the Cycles and Eevee render engines. If you're running a version outside the 5.0 to 5.1 range, check the developer's page for the latest compatibility details before installing.
Batch Renamer I Octopus installs from a ZIP file through Blender's add-on preferences. Download the ZIP, open Blender, and go to Edit → Preferences → Add-ons, then click Install and select the downloaded file. Enable the add-on once it appears in the list, and open the Batch Renamer tab in the 3D View sidebar to start working. It arrives as an installation-ready ZIP package, so no extra setup steps are needed beyond enabling it.
Batch Renamer I Octopus renames Blender objects and their associated data blocks inside your scene, not files on your disk. You can optionally rename data blocks such as meshes, curves, cameras, lights, and other supported types alongside the objects themselves. If you're expecting the add-on to change filenames in your file system, it won't do that. Its scope stays within the Blender scene, covering object names and, when you choose, the linked data blocks.
Batch Renamer I Octopus supports regular expressions for advanced renaming workflows, alongside a straightforward find-and-replace for swapping text across multiple object names. You can add prefixes such as SM_, BP_, PROP_, or ENV_, and suffixes such as _LOD0, _LOW, _HIGH, _COL, or _BAKED. These tools work on selected objects or the entire scene, and a live preview shows the before-and-after list so you can confirm results before committing the changes.
Batch Renamer I Octopus is listed as free in this catalog, and it is distributed under the GPL license. Licensing and pricing can change over time, so check the developer's page for the current terms before you download. It ships as an installation-ready ZIP and includes the features described here, including find-and-replace, regex support, prefix and suffix tools, object-type filtering, duplicate-name protection, and a live rename preview.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.