
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by auphinity.tools·Workflow
Images © auphinity.tools. Used for product review; image policy.
Blend Inspector earns its place in the Superhive library for turning a manual Outliner hunt into a single-click file audit with actionable fixes.
Blend Inspector runs a single-click audit of a .blend file and returns a diagnostic report in seconds. The report is split into five sections: File Overview with file size and a color-coded health indicator plus object counts and a potential savings estimate; Memory Breakdown with image VRAM estimates, the top 10 heaviest meshes and material complexity stats; Unused Data covering orphan materials, images, meshes, node groups, worlds and empty collections; a Texture Audit flagging oversized, missing, non-power-of-2, packed and duplicate textures; and Scene Health checks for unapplied transforms, negative scale, high-poly meshes without decimate, missing UV maps and more.
Polycount reporting is modifier-aware, showing both base and evaluated vertex counts after modifiers such as Subdivision and Mirror. Texture issues are sorted by severity, from ERROR down to INFO, each paired with a concrete fix suggestion.
Blend Inspector is non-destructive by default and only reads data. The three actions that change a file — Purge Unused, Fix Transforms and Fix Unused Slots — each require explicit user confirmation. You can also select affected objects in one click, copy a plain-text report to the clipboard, and set your own thresholds for file size, texture resolution and packed image warnings.
Blend Inspector is best for game developers, studio TDs and leads, archviz artists and freelancers who need to audit .blend file size, VRAM and scene health.
Blend Inspector is completely free to download and use.
Blend Inspector lists compatibility with Blender 4.0 and newer, so version 4.0 is supported along with later releases. The current release is version 1.0.0. If you are on an older Blender build, check the developer's page before installing, since the stated compatibility begins at 4.0. Keeping your Blender version within the supported range helps ensure the diagnostic report, purge actions and scene health checks behave as documented.
Blend Inspector is non-destructive by default and only reads data when generating a report. It never modifies your file automatically. The only actions that change anything are Purge Unused, Fix Transforms and Fix Unused Slots, and each of these requires explicit user confirmation before it runs. This means you can inspect file size, VRAM usage and scene health freely, then decide which cleanup actions to apply, so no changes happen without your approval.
Blend Inspector is listed as free in this catalog. For current licensing terms and any details beyond that, check the developer's page at auphinity.tools, since licensing arrangements can change over time. The add-on ships as version 1.0.0 and includes documentation to help you get started with the one-click file inspection and the report sections it generates.
Blend Inspector includes a copy report action that places a plain-text diagnostic report on your clipboard. You can then paste it into Slack, Discord or an email to your lead, which suits studio TDs and leads reviewing files before they enter the pipeline. The report covers the file overview, memory breakdown, unused data, texture audit and scene health, so the recipient sees the same findings without opening the file themselves.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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