
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Egret Studios LLC·Workflow
Images © Egret Studios LLC. Used for product review; image policy.
Blend-X-Web stands out in the Superhive library as an open-source, MIT-licensed addon backed by a public GitHub repository that welcomes contributions.
Blend-X-Web is a lightweight Blender addon from Egret Studios LLC that turns 3D scenes into web-accessible viewers. With a single click, it opens your scene in a web browser for preview, and it can package a project as a standalone web export you can share online as a website.
The workflow follows a short sequence: install the addon, build your scene in Blender, open the browser to preview it, then package the project as a web project. The addon is described as optimized for smooth performance, keeping the footprint small while producing interactive viewers.
Blend-X-Web is an open-source project released under the MIT license, with a GitHub repository open to contributions. It was built and tested with Blender 4.1x and is listed as compatible with Blender 4.0 through 4.4 as a Blender Extension.
Blend-X-Web is best for blender users who want to preview 3D scenes in a browser and export them as standalone, shareable web packages.
Blend-X-Web is completely free to download and use.
Blend-X-Web lists compatibility with Blender 4.0, 4.1, 4.2, 4.3 and 4.4, and it is marked as Blender Extension compatible. The developer notes it was built and tested with Blender 4.1x, so that release is the reference point for its behaviour. If you run a version outside the listed range, check the developer's page or the linked GitHub repository for details before relying on it in a project, since only those versions are stated as supported here.
Blend-X-Web is an open-source project released under the MIT license, and the developer maintains a public GitHub repository. Contributions are welcome, so if you have ideas for improvements or useful additions you can propose them through the repository. This makes it a reasonable fit if you want visibility into how the addon works or intend to adapt the source for your own web-export needs. For the code and contribution details, head to the developer's page or the linked GitHub repository.
Blend-X-Web follows a short, clicks-based workflow: install the addon, create your scene in Blender, open the browser to preview it, then package the project as a web project. The preview step shows your 3D scene in a web browser, and the export step produces a standalone web package you can share online as a website. The addon is described as lightweight and optimized for smooth performance throughout this process.
Blend-X-Web is listed as free in this catalog. Licensing and any pricing can change over time, so for the current terms it is best to check the developer's page directly. The addon itself is released under the MIT license with a public GitHub repository, which covers how you can use and modify the source code. That combination makes it straightforward to try the tool and, if you wish, contribute back through the repository.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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