
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Ad Morris's Add-ons·Workflow
Images © Ad Morris's Add-ons. Used for product review; image policy.
Earns its place in the Superhive library as a focused Blender-to-After-Effects utility with broad version support and a single-click export workflow.
Blender Markers To Ae bridges Blender's timeline and Adobe After Effects. The add-on exports your Blender timeline markers along with their comments, and automatically includes the names of any cameras bound to those markers. Markers are exported as composition markers in After Effects, and an option to delete existing markers is included.
Setup follows Blender's usual process: install the add-on zip file through Blender's preferences. Before exporting, you set the After Effects path variable based on your operating system — typically the Support Files folder on Windows or the Applications folder on Mac OS. Once that path is set, exporting your markers is a single step.
Documentation is provided, and a video demo is available. The add-on supports a wide range of Blender versions, from 2.8 through 4.2, and is released under the GPL license. Version 1.0.2 fixed a missing script directory error introduced by changes to Blender 3.6's API.
Blender Markers To Ae is best for blender users who move timeline markers and comments into Adobe After Effects.
Blender Markers To Ae is completely free to download and use.
Blender Markers To Ae supports a wide range of Blender releases, spanning versions 2.8 through 4.2 — including 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, and the 3.x and 4.x series up to 4.2. This broad coverage means it works across older and current Blender installations. Version 1.0.2 also fixed a missing script directory error that was introduced by changes to Blender 3.6's API, keeping the add-on functional on that release.
Blender Markers To Ae installs as a Blender add-on zip file through Blender's preferences, following the usual add-on installation method. After installing, you set the After Effects path variable based on your operating system — typically the Support Files folder inside Program Files on Windows, or the Applications folder on Mac OS. Once that path is configured, exporting your markers is a single step. Documentation is provided to guide the setup process.
Blender Markers To Ae automatically exports the names of cameras bound to markers as part of the export. Alongside this, it exports the timeline markers themselves and their comments, and writes markers as composition markers in the After Effects project. There is also an option to delete existing markers. This lets marker and camera-name data move from Blender's timeline into an After Effects composition in one click.
Blender Markers To Ae is listed as free in this catalog. Licensing terms can change over time, so for the current licensing details and any purchase or download information, check the developer's page. The add-on is released under the GPL license. It comes from Ad Morris's Add-ons, and the developer's page also lists other add-ons from the same creator.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.