
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by blenderVfxMaster·Workflow
Images © blenderVfxMaster. Used for product review; image policy.
Earns its place in the Superhive library as a bridge for artists who simulate in Cinema 4D and render in Blender, with a data path built to keep large particle counts responsive and a choice of JSON or CSV import.
Blender X-Particles Importer bridges Cinema 4D's X-Particles simulations into Blender. You sample your simulation in Cinema 4D, import the JSON or CSV into Blender, and render the particle system natively in Cycles or Eevee. It brings in both standard and generator emitter data.
The importer is optimized for large-scale particle counts with low memory overhead, and it previews particles in real time in the Blender viewport. Frame sequence control lets you import specific frames, set ranges, and manage playback offsets, while frame sampling adjusts frame-step intervals for huge simulations. You can control position, scale, and rotation per particle and fine-tune emitter behavior after import.
It works with Blender 3.0 and later on Windows 10/11, macOS 13 and later, and Linux, alongside any recent version of Cinema 4D X-Particles. Support is available through the Superhive inbox and community chat, and the developer provides free lifetime updates within the current major version.
Blender X-Particles Importer is best for vFX artists, motion designers, and 3D generalists who simulate in Cinema 4D and finish in Blender.
Blender X-Particles Importer is completely free to download and use.
Blender X-Particles Importer supports Blender 3.0 and later, so it runs on current releases in that range. It brings Cinema 4D X-Particles simulations into Blender, letting you render the imported particle system natively in Cycles or Eevee. On the Cinema 4D side, it works with any recent version of X-Particles. If you are on an older Blender build below 3.0, check the developer's page before installing to confirm the setup matches your environment and version.
Blender X-Particles Importer reads both JSON and CSV, giving you two import formats to choose from. You sample your simulation in Cinema 4D, export the X-Particles data using the included exporter or X-Particles' own JSON/CSV output, then import the file into Blender through the X-Particles Importer panel in the sidebar. It handles standard and generator emitter types, and the data path is optimized for large particle counts with low memory overhead, so even sizable simulations stay responsive in the viewport.
Blender X-Particles Importer installs like a standard Blender add-on: open Edit > Preferences > Add-ons and install the .zip. Next, export your X-Particles data from Cinema 4D using the included exporter or X-Particles' own JSON/CSV output. Then open the X-Particles Importer panel in Blender's sidebar to bring in the file. From there you can tune the frame range and frame sampling to match your specific simulation size before rendering in Cycles or Eevee.
Blender X-Particles Importer runs on Windows 10 and 11, macOS 13 and later, and Linux, covering the major desktop platforms. It requires Blender 3.0 or newer, and on the Cinema 4D side it works with any recent version of X-Particles. Once installed, you import simulations via JSON or CSV and preview the particles in real time in the Blender viewport before rendering. Check the developer's page to confirm details for your exact OS build.
Blender X-Particles Importer is listed as free here in our catalog. The developer also offers free lifetime updates within the current major version, so ongoing releases in that version stay available to you. Support runs through the Superhive inbox for email and tickets, alongside a community chat for real-time help. For current licensing terms and any conditions tied to updates, check the developer's page before you download, since terms can change over time.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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