
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Hugu's Works·Workflow
Images © Hugu's Works. Used for product review; image policy.
BlendMemo v2 earns a spot for pairing a chat-style work log with context linking, so each note can restore the objects, frame, and camera it was tied to. The developer notes AI was used as a coding tool, while creative decisions, design, and user support are handled by hinata_hugu.
BlendMemo v2 is a task manager for Blender that ties your notes to the state of the scene at the moment you create them. You can add tasks at any time and double-click to edit their content. Each task can group active objects, pose mode bones, the current frame, and the 3D Viewport camera angle and distance into one entry, and the Play button next to any memo returns you to that saved environment.
The memo field works like a chat interface aimed at short messages. Every message gets an automatic timestamp, pasted URLs are detected and turned into one-click buttons that open your browser, and each memo carries a copy button for reuse, such as progress reports on Slack or Discord. A popup UI lets you call your memos at the mouse cursor.
All data is stored directly inside the .blend file, with no external databases. Markdown import and export handles .md files for documentation or external task management. Distributed under the GPL license, BlendMemo v2 was developed with AI used as a coding tool, while creative decisions, design, and user support are handled by the developer, hinata_hugu.
Blendmemo is best for blender users who want to log work notes and to-dos while keeping camera angles, frames, and active objects attached to each task for quick recall.
Blendmemo is completely free to download and use.
BlendMemo v2 supports Blender versions 3.6 through 5.0, according to its listing, so it covers a wide span of releases from older builds to current ones. Because all task data is saved directly inside the .blend file rather than an external database, your notes stay with the project across those versions. If you work across multiple Blender installs in that range, check the developer's page for the latest confirmed compatibility before updating, since supported versions can shift as Blender itself changes over time.
BlendMemo v2 stores all of its data directly inside the .blend file, with no external databases involved. That means your tasks, memos, timestamps, and linked scene states stay attached to the project itself, so opening the file on another machine keeps the notes intact. Each task can hold grouped active objects, pose mode bones, the current frame, and the 3D Viewport camera angle and distance, and all of that is preserved in the file alongside your scene.
BlendMemo v2 supports Markdown import and export, letting you save and load .md files. That makes it possible to move task lists and notes between the add-on and external documentation or task-management tools. The chat-style memos also include a one-click copy button on every entry, which the developer suggests using for quick progress reports on Slack or Discord. Between Markdown files and per-memo copy buttons, notes captured inside Blender can be reused outside it without retyping them.
BlendMemo v2 links a task to the scene state present when you create it, grouping active objects, pose mode bones, the current frame, and the 3D Viewport camera angle and distance into that single task. Hitting the Play button next to any memo returns you to that saved environment, including the camera view. When a task is linked to an object and synchronized, the view returns to the stored camera, so you can pick up where you left off without hunting for that angle again.
BlendMemo v2 is listed as free here, though licensing and availability can change over time. The add-on is distributed under the GPL license, and it was developed with AI used as a coding tool while creative decisions, design, and user support are handled by the developer, hinata_hugu. For the current terms and any purchase details, check the developer's page directly, since it is the best source for the latest status on how the add-on is offered.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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