
Blender Maya Converter (Bmc)
by Nava Lab
Blender Maya Converter (Bmc) is a tool for transferring mesh, V-Ray lights, cameras and V-Ray materials between Maya and Blender. It automatically converts shading and lighting to each software's system.
by SaintBaron·Workflow
Images © SaintBaron. Used for product review; image policy.
Earns its place in the Blender extensions library as a focused import/export bridge for Bugsnax cache files, with documented round-trip fidelity for static caches.
Bugsnax Cache Importer/Exporter is a Blender add-on from SaintBaron for reading and writing Bugsnax cache files. It adds dedicated entries to Blender's File menu, letting you import a cache into a scene and export it back out. Three formats are covered: .objcache, .daecache and .xcache, each with its own Import and Export option.
For static caches, importing and then exporting produces a structurally identical file. Vertex counts, face counts, texture references, AABB, and the daecache extent all round-trip exactly. Byte-level equality isn't guaranteed, since small metadata bytes are regenerated rather than carried over verbatim, but the engine reads the result identically.
The add-on works with Blender 4.2 LTS and newer, and can be added by dragging it into Blender or installing it from disk. It's released under the GNU General Public License v3.0 or later, with the project hosted on the developer's GitHub page. The current version is 1.0.1.
Bugsnax Cache Importer/Exporter is best for blender users who need to import Bugsnax cache files into a scene and export them back out across the .objcache, .daecache and .xcache formats.
Bugsnax Cache Importer/Exporter is completely free to download and use.
Bugsnax Cache Importer/Exporter is compatible with Blender 4.2 LTS and newer, so any release from that version onward should run it. You can add it by dragging and dropping the add-on into Blender, or by downloading the package and installing it from disk through Blender's extension preferences. The current version is 1.0.1, last updated on 2 June 2026. If you're on a Blender build older than 4.2, you'd need to update before the add-on will load.
Bugsnax Cache Importer/Exporter handles three cache formats: .objcache, .daecache and .xcache. Each one has its own entry under File → Import and File → Export, so you can bring a cache file into Blender and write it back out in the same format. The import options appear as Bugsnax Cache with the relevant extension, and matching export options cover the same three types. This makes moving any of the supported Bugsnax cache files in and out of a Blender scene straightforward.
Bugsnax Cache Importer/Exporter produces a structurally identical file when you import a static cache and then export it. Vertex counts, face counts, texture references, AABB, and the daecache extent all round-trip exactly. Byte-level equality isn't guaranteed, because small metadata bytes are regenerated rather than carried over verbatim, but the engine reads the result identically. So while the file may differ at the byte level, its structure and the data that matters are preserved through the round trip.
Bugsnax Cache Importer/Exporter is released under the GNU General Public License v3.0 or later, and it's listed as free here in the catalog. That license means the source is open and can be studied or modified in line with GPL terms, and the project is available on the developer's GitHub page. For the latest licensing details and any updates, check the developer's page directly before relying on specific terms.
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