
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Khanh·Workflow
Images © Khanh. Used for product review; image policy.
Camera Configurator earns its spot in the superhive library by consolidating shot creation, rigging, timeline organization, production tracking, batch rendering, and reusable libraries into one Blender addon. Version 1.2.0 is a major upgrade that replaces the previous fixed three-camera system with a fully dynamic shot workflow.
Camera Configurator is a cinematic camera management addon for Blender 5.x, built to replace fixed camera setups with a dynamic, data-driven shot workflow. Version 1.2.0 removes the older three-camera system in favour of unlimited camera shots, each carrying its own camera object, rig, animation range, DOF and F-Stop settings, focus object, target tracking, render settings, and production notes.
Shots can be duplicated, reordered, enabled or disabled, rebuilt, or switched directly inside the 3D Viewport. Seven rig types are included — Dolly, Orbit, Crane, Handheld, FPS, Drone, and Static — each with customizable parameters and automated animation generation. An auto-build workflow can create cameras, generate rigs, build constraints, create animation paths, add keyframes, and organize the resulting objects.
A timeline system visualizes shot ranges with markers and animation baking, while production tracking assigns statuses such as Pending, In Progress, Approved, Completed, or Rejected. Batch rendering outputs PNG, JPEG, BMP, TIFF, and OpenEXR with isolated error handling, EEVEE profiles cover FAST, QUALITY, and CINEMATIC, and complete shot setups can be exported, imported as JSON, or saved as reusable library presets.
Camera Configurator is best for architectural visualization, product rendering, cinematic animation, game previs, virtual production, motion graphics, environment flythroughs, and freelance Blender workflows.
Camera Configurator is completely free to download and use.
Camera Configurator is built for Blender 5.x and lists compatibility with Blender 5.0+ and 5.1+. Version 1.2.0 includes compatibility improvements for Blender 5.x, and its EEVEE render profiles are designed to work with the EEVEE changes in that release. If you are running an earlier Blender version, check the developer's page before installing, since the addon targets the 5.x line rather than older releases. This keeps the shot workflow, rigs, and render presets aligned with current Blender behaviour.
Camera Configurator includes seven camera rig types: Dolly for classic cinematic tracking motion, Orbit for automatic target-centered orbits, Crane for smooth crane movement, Handheld for procedural camera shake, FPS for first-person walkthroughs, Drone for aerial flyovers, and Static for a simple non-animated setup. Each rig offers customizable parameters and automated animation generation. Individual shots can also be duplicated, reordered, enabled, disabled, rebuilt, or switched directly inside the 3D Viewport, so rigs stay easy to manage across a sequence.
Camera Configurator's batch rendering system outputs PNG, JPEG, BMP, TIFF, and OpenEXR. You can render a single frame per shot with Still Render, or the full animation range automatically with Animation Render, and render individual shots or entire sequences with one click. Batch rendering uses isolated error handling, so a failed shot does not stop the whole queue. EEVEE render profiles add FAST, QUALITY, and CINEMATIC presets for previews, balanced output, or maximum cinematic quality.
Camera Configurator's shot library lets you export individual shots or entire shot collections, import JSON shot files, and save reusable library entries. You can create custom presets and load built-in cinematic templates, including CloseUp, EyeLevel, BirdEye, Orbit, and Handheld. This means complete shot setups can be reused across projects rather than rebuilt each time. Production tracking also assigns shot statuses such as Pending, In Progress, Approved, Completed, or Rejected, and supports custom production notes for organizing work.
Camera Configurator is listed as free in this catalog, so there is no dollar figure attached here. For current licensing terms, updates, and any conditions of use, check the developer's page. The addon is developed by Khanh and available through superhive, where you can confirm the latest version details before downloading and installing it into your Blender 5.x setup. A demo video is also available if you want a closer look before trying it.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.