
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Digital DiLeo·Workflow
Images © Digital DiLeo. Used for product review; image policy.
Stands out in the superhive library for turning saved viewport bookmarks into actual Blender cameras, with a navigation approach modeled on Unreal Engine's bookmarking system.
Camera Hop Magic is a Blender add-on inspired by Unreal Engine's bookmarking system. It lets you capture your current viewport position and orientation with a single click, then jump back to any saved view without manually repositioning. Each saved slot is a bookmark you can rename and delete to keep your scene organized.
Beyond navigation, the add-on can convert any saved bookmark into an actual Blender camera object placed at the exact position and orientation. This suits setting up shots for rendering, cinematics, and visualization. Customizable settings let you set the maximum number of bookmarks and toggle the visibility of empty slots to fit how you work.
Camera Hop Magic works with Blender 3.0 and above and is distributed under an MIT license. After installing the ZIP through Edit > Preferences > Add-ons, its panel lives in the 3D View sidebar, which you open with the N key.
Camera Hop Magic is best for blender artists sculpting, modeling, animating, or rendering who want to save viewport positions, jump between them, and place cameras precisely.
Camera Hop Magic is completely free to download and use.
Camera Hop Magic works with Blender 3.0 and above, with listed support extending through the 4.x series up to 4.4. If you're running a recent build such as 4.2 or 4.3, the add-on is covered. Once installed, its panel appears in the 3D View sidebar, which you toggle with the N key. For confirmation on your exact Blender build, check the developer's page before downloading.
Camera Hop Magic installs like a standard Blender add-on. Download the ZIP file, open Blender, and go to Edit > Preferences > Add-ons. Click Install and select the downloaded ZIP, then enable the add-on by checking its box in the list. After that, open the 3D View sidebar with the N key to find the Camera Hop Magic panel and start saving views. The whole process follows Blender's usual add-on workflow.
Camera Hop Magic can convert any saved bookmark into an actual Blender camera object. After you save a viewport position, clicking Create Camera generates a camera at that exact position and orientation. This is aimed at setting up shots for rendering, cinematics, and visualization. Alongside camera creation, you can rename bookmarks, delete ones you no longer need, and adjust settings like the maximum number of bookmarks and whether empty slots stay visible.
Camera Hop Magic is listed as free here in our catalog. Licensing terms can change over time, so for current pricing and license details it's best to check the developer's page directly. The add-on is distributed under an MIT license, which is noted alongside the listing. Reviewing the developer's page will give you the most up-to-date information on how the add-on is offered.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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