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Cameraide

by longiy·Workflow

Images © longiy. Used for product review; image policy.

Why we like it

Cameraide earns its place in the blender_extensions library by keeping resolution, frame range, output path, and format with the camera they belong to, so switching cameras switches their settings too. Its All Cameras mode restores native render settings after each render in a batch.

What is Cameraide?

Cameraide is a camera settings manager for Blender that attaches output settings to individual cameras. Each camera stores its own resolution, frame range, output path, and file format, so switching cameras carries those settings along. You enable Cameraide per camera from the Camera sidebar tab and can toggle it on or off at any time.

Resolution offers custom width, height, and percentage, a one-click swap between landscape and portrait, and presets for formats like HD, 4K, Square, and Anamorphic. Frame ranges support custom start, end, and step, optional sync to the scene timeline, or a Timeline Markers mode that reads ranges from markers assigned to the camera. File output covers a custom path, subfolder, and filename, an option to append the camera name, and a toggle to skip frames already on disk.

For rendering, Snapshot captures a single frame, Playblast renders a full animation with the viewport or normal renderer, and All Cameras batch renders every enabled camera in sequence. Images can be saved as PNG, JPEG, or OpenEXR, and video as MP4, MKV, or MOV (ProRes), each with per-format quality settings.

Who is Cameraide best for?

Cameraide is best for blender users working with multiple cameras that each need their own resolution, frame range, output path, and format.

How much does Cameraide cost?

Cameraide is completely free to download and use.

Key features

  • Per-camera settings — each camera stores its own resolution, frame range, output path, and file format independently
  • Resolution options — custom width, height, and percentage, a one-click landscape/portrait swap, and presets for HD, 4K, Square, and Anamorphic
  • Frame range control — custom start, end, and step, optional sync to the scene timeline, or a Timeline Markers mode that reads ranges from markers assigned to the camera
  • File output control — custom path, subfolder, and filename, an option to append the camera name, and a toggle to skip frames already on disk
  • File formats — PNG, JPEG, and OpenEXR for images, MP4, MKV, and MOV (ProRes) for video, with per-format quality settings, a transparent background toggle, and audio codec and bitrate for video
  • Rendering modes — Snapshot for a single frame, Playblast for a full animation with the viewport or normal renderer, and All Cameras to batch every enabled camera in sequence
  • Burn Metadata — embed render information into image pixels

Tags

#Blender#camera#rendering#batch rendering#render output#resolution#add-on

Frequently asked questions

Does Cameraide work with Blender 4.3?

Cameraide is compatible with Blender 4.3 and newer. To use it, select a camera in the 3D View, open the Camera sidebar tab, and click the camera name button to enable Cameraide for that camera. From there you set up resolution, frame range, output, and format. On earlier Blender releases the add-on won't run, since 4.3 is the stated minimum version. For details or to report issues, the developer's GitHub page at github.com/longiy/Cameraide is the place to look.

How do I install Cameraide in Blender?

Cameraide installs by dragging its downloaded add-on file into Blender, or by using Blender's Install from Disk option. The add-on requires no special permissions. Once installed, select a camera in the 3D View, open the Camera sidebar tab, and click the camera name button to enable Cameraide for it. You can then set resolution, frame range, output path, and file format for that camera, and toggle Cameraide on or off per camera whenever you need.

What image and video formats does Cameraide support?

Cameraide supports image output in PNG, JPEG, and OpenEXR, and video output in MP4, MKV, and MOV (ProRes). Each format has its own quality settings, covering things like bit depth, compression, and bitrate, and there's a transparent background toggle. Video formats add audio codec and bitrate options. Format and codec changes are handled by a dedicated callback subscribed to Blender's ImageFormatSettings and FFmpegSettings, while resolution and transparency changes go through a separate callback subscribed to RenderSettings.

How does Cameraide's All Cameras batch render work?

Cameraide's All Cameras mode builds a queue of camera, start frame, and end frame entries from every Cameraide camera in the scene, then renders each enabled camera in sequence. Jobs run one at a time, with the next starting only after the current one completes, using Blender's timer system to keep the interface responsive. During a batch run, Cameraide suspends its own camera-switch handler to avoid interfering with the sequential switching, and native render settings are fully restored after each render.

Alternatives to Cameraide

Also in Workflow for Blender.

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