
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Caffuchino·Workflow
Images © Caffuchino. Used for product review; image policy.
Cappuccino-Axiscenter earns a spot for anyone moving into Blender from Cinema 4D, offering pivot control that echoes a familiar system. It's the opening release in the Cappuccino series and ships with documentation.
Cappuccino-Axiscenter is a Blender add-on from Caffuchino built for origin control, inspired by Cinema 4D workflows. It's the first entry in the Cappuccino series, a set of Blender add-ons that take their cues from Cinema 4D. Axis Center focuses on the pivot side of that experience.
The add-on offers a user experience similar to Cinema 4D's pivot control system, with origin control as its focus in Blender. It targets Blender version 4.4 and is marked as Blender extension compatible, with Cycles listed as the render engine used. Documentation is included, and a demo video is available.
Released under the MIT license, Cappuccino-Axiscenter is a focused utility centered on origin and pivot handling. For current licensing and any version details beyond Blender 4.4, the developer's page is the place to check.
Cappuccino-Axiscenter is best for blender users, especially those coming from Cinema 4D, who want origin and pivot control that mirrors a familiar workflow.
Cappuccino-Axiscenter is completely free to download and use.
Cappuccino-Axiscenter is listed for Blender version 4.4 and is marked as Blender extension compatible. It's provided as an add-on for origin control, with a pivot experience modeled on Cinema 4D's system, and Cycles is noted as the render engine used. Only version 4.4 is stated for it, so for other Blender releases you should check the developer's page for current compatibility details. It also comes with documentation to help you get started with the add-on.
Cappuccino-Axiscenter is listed as free in this catalog. It's the first add-on in the Caffuchino Cappuccino series, focused on origin control inspired by Cinema 4D workflows. Since licensing and pricing can change over time, check the developer's page for the current terms before you download. The add-on itself is released under the MIT license, which is worth reviewing if you plan to use or adapt it in your own Blender projects.
Cappuccino-Axiscenter is released under the MIT license, according to its listing. MIT is a permissive open-source license, so the code can generally be used, modified, and redistributed under its terms. The add-on is the first in the Cappuccino series from Caffuchino and targets Blender 4.4. For the full license text and any conditions attached to this specific add-on, refer to the documentation it includes or the developer's page.
Cappuccino-Axiscenter comes with documentation, and a demo video is available for it as well. Documentation is listed among its features, and the demo can be reached through the developer's page. The add-on centers on origin control with a pivot experience similar to Cinema 4D's, and it's the opening release in the Cappuccino series of Blender add-ons. For deeper guidance on using it, the included documentation is the place to start.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

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UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
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by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.