
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Stellart·Workflow
Images © Stellart. Used for product review; image policy.
Car Rigger earns a place in the Superhive library for covering a broad list of vehicle types with a preset-driven, few-clicks rigging workflow.
Car Rigger is a Blender add-on from Stellart built to rig a wide range of vehicles quickly. It handles sport cars, sedans, 4x4s, jeeps, limos, buses, trains, trucks, buggies, quads, boats and planes, applying a rig in a few clicks. Presets are included to get started, covering boats, cars, jeep/buggy/quad, limousine and extra-long cars, planes, sport cars, trailers, and truck/bus/train, along with a van option.
Beyond rigging, the add-on can simulate physics on a vehicle and supports baking. It also includes animation tools and a vehicle path system, with realistic animations among its stated capabilities.
Car Rigger runs on Linux and Windows and is compatible with Blender versions 4.5 through 5.1. Updates are provided free by the developer, and support is offered through Superhive Market and a Discord server. A demo video is available.
Car Rigger is best for blender artists needing to rig cars, trucks, boats, planes and other vehicles quickly with presets and physics.
Car Rigger is completely free to download and use.
Car Rigger is compatible with Blender versions 4.5 through 5.1, and is listed as a Blender Extension add-on. The changelog notes compatibility with Blender 5.0.0 and 5.1.0. It is distributed under the GPL license and marked as a Dev Fund contributor entry. For the most current version details and confirmation before installing, check the developer's page on Superhive Market.
Car Rigger is compatible with both Linux and Windows, as stated by Stellart. This gives Blender users on either platform access to the add-on's vehicle rigging, physics simulation, baking, presets and animation tools. Support is available through Superhive Market and the developer's Discord server if you run into platform-specific issues. Refer to the developer's page for any additional setup notes.
Car Rigger can rig a wide range of vehicles, including sport cars, sedans, 4x4s, jeeps, limos, buses, trains, trucks, buggies, quads, boats and planes. It ships with presets to get you started, covering boat, car, jeep/buggy/quad, limousine and extra-long car, plane, sport car, trailer, truck/bus/train, and van. Boat and plane presets were added in version 1.0.1, according to the changelog. For the full and current list of supported types, refer to the developer's page on Superhive Market.
Car Rigger is listed as free in this catalog. Stellart also states that updates are free and always will be, with notifications sent to users who consent to receive emails. For current licensing terms and to confirm details before downloading, visit the developer's page on Superhive Market. Customer service is noted as available seven days a week through Superhive Market and Discord.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.