Clone Modifier from ITOOSOFT is a modifier for Autodesk 3ds Max that creates multiple copies of a geometry object in a few clicks and lets you modify them at any time without starting again. You add the modifier to the geometry object you want to clone, set the number of clones, and adjust the transform settings for displacement, rotation, and scale.
The interface is fully parametric, so you can change the number of duplicates and their distribution whenever you need. A random transform feature can randomly rotate, translate, and scale the cloned geometry, and you can randomize material IDs across the clones for a more chaotic look. Setting the random seed value generates different randomized results. Multiple Clone modifiers can be added to the stack to build 1D, 2D, and 3D arrays, each with its own settings.
Clone Modifier is fully non-destructive and procedurally clones any geometry object. The current release, version 2.4.0, adds official compatibility with 3ds Max 2022 through 2026 and unofficial compatibility with 3ds Max 2014 through 2021.