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FAST FENCING

by Christophe Blattmann·Modeling

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

Fast Fencing earns its place in the autodesk_apps library because the FA_Fence object behaves like a native 3ds Max object, renderable, deformable, and convertible to mesh, while updating in real time as you adjust parameters.

What is FAST FENCING?

Fast Fencing generates an architectural structure through a custom procedural mesh object in 3ds Max. It creates an FA_Fence object that behaves like any other Autodesk 3ds Max object: deformers can be applied, it's renderable, and it can be converted to mesh. You can change parameters and watch the results in real time.

The fence structure adapts to any 3D spline shape, with base, smooth, or stepped adaptation to terrain. Main poles sit at every spline knot, with intermediate poles at every subdivision. Available fence types include a plane with texture, poles, and palisade. Geometry updates automatically when the spline changes.

Segments and poles can be selected and modified individually, and every part of the geometry has its own material ID. Some parts include their own UV mapping and UV tiling. You can multiply all distances at once to adapt the object to your scene units, copy and paste parameters, and save and load your own fence templates. It's useful for creating urban backgrounds, and it also comes with the Oblong and Oblong Void primitives.

Who is FAST FENCING best for?

FAST FENCING is best for 3ds Max artists building fences and creating urban backgrounds.

How much does FAST FENCING cost?

FAST FENCING is completely free to download and use.

Key features

  • Fence structure adapts to any 3D spline shape, with base, smooth, or stepped adaptation to terrain
  • Main poles at every spline knot and intermediate poles at every subdivision
  • Fence types include a plane with texture, poles, and palisade
  • Geometry updates automatically when the spline changes, and segments and poles can be selected and modified individually
  • Every part of the geometry has its own material ID, with UV mapping and UV tiling on some parts
  • Multiply all distances at once to match scene units, copy/paste parameters, and save/load fence templates
  • Includes the Oblong and Oblong Void primitives

Tags

#3ds Max#fence#procedural#architectural#spline#urban#modeling#script

Frequently asked questions

Does Fast Fencing follow a 3ds Max spline?

Fast Fencing builds its structure along any 3D spline shape, so the fence follows the path you draw. It offers base, smooth, or stepped adaptation to terrain, and the geometry updates automatically whenever the spline changes. Main poles are placed at every spline knot, with intermediate poles at every subdivision, so reshaping the spline reshapes the fence. For exact behaviour with your version of 3ds Max, check the developer's page.

Can the FA_Fence object be rendered or converted to mesh?

Fast Fencing creates an FA_Fence object that works like any other Autodesk 3ds Max object. You can apply deformers to it, it's renderable, and it can be converted to a mesh when you need editable geometry. Segments and poles can also be selected and modified individually. Because it behaves as a standard object, it fits into a normal 3ds Max workflow.

Is Fast Fencing free to download?

Fast Fencing is listed as free in this catalog. Licensing can change over time, so for the current terms and any conditions, check the developer's page before downloading. The listing also notes that Fast Fencing includes the Oblong and Oblong Void primitives alongside the fence tool itself. The version shown here is 1.0.0, last updated in June 2025, which is worth confirming against the developer's page if you need the newest build.

What fence types does Fast Fencing offer?

Fast Fencing offers three fence types: a plane with texture, poles, and palisade. Each type is generated through the same procedural FA_Fence object, so you can change parameters and watch the results update in real time. Every part of the geometry has its own material ID, which makes texturing easier, and some parts include their own UV mapping and UV tiling. For how each type looks in your build of 3ds Max, check the developer's page.

Alternatives to FAST FENCING

Also in Modeling for 3ds Max.

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