
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Christian Aufderheide·Workflow
Images © Christian Aufderheide. Used for product review; image policy.
CMA's Tools stands out in the superhive library for bundling several distinct geometry node utilities—shape building, surface warping, vector debugging, culling, remeshing and grass—into one product with free updates for the lifetime of the product, all inside Blender's geometry nodes.
CMA's Tools is a focused collection of Blender node tools built to remove friction from daily geometry nodes work. It runs on Blender 4.5+ geometry nodes and comes as one purchase with free updates for the lifetime of the product. The set includes Tube Shaper, Warp to Surface, Vector Viewer, GN Preset Saving & Loading, Camera Optimization culling nodes, Plane Remesher and Grass Striper.
Tube Shaper generates tubes from a guiding curve, with control over thickness, bevels, twist and subdivision, real-time blending between profiles, and 20+ starting presets. Warp to Surface wraps objects cleanly to any surface and can offset along the warp axis or surface normal, while Vector Viewer shows vectors visually for debugging.
Grass Striper creates a mowed lawn look with true blade tilt and tire-pressure edge details, real-mower presets, and compatibility with grass assets like Geo Scatter and Botanica. Camera Optimization adds frustum and distance culling, and Plane Remesher handles landscapes with minimal overhangs. More tools are planned.
Cma's Tools is best for blender artists working in geometry nodes who want ready-made node tools for building tubular shapes, warping objects to surfaces, remeshing landscapes, creating mowed-grass effects, culling geometry for the camera, and saving node presets.
Cma's Tools is completely free to download and use.
CMA's Tools works with Blender 4.5+ geometry nodes, so you'll need that version or newer to use it. It operates within Blender's geometry nodes rather than as a separate editor, and the product ships with free updates for the lifetime of the product, with more tools planned. The GN preset saving and loading section appears in the CMA's Tools tab of the viewport side panel. For the exact requirements and the latest compatibility details, check the developer's page directly.
CMA's Tools is listed as free in this catalog, so you can add it without a purchase here. The developer describes it as one purchase with free updates for the lifetime of the product, so licensing terms may differ elsewhere. New tools have been added over successive updates, and more are planned, all covered by those lifetime free updates. For current pricing, licensing and what the lifetime-updates offer includes, check the developer's page directly.
CMA's Tools includes a GN Preset Saving & Loading feature that captures a node group's input values so you can reload them later. It works with any geometry node group, not only the ones in the add-on, so you can store and reuse presets for your own custom node setups. You save and reload those values from the CMA's Tools tab in the viewport side panel, which makes it possible to build a reusable library of settings you carry across projects.
CMA's Tools provides a camera culling geometry node with both frustum culling and distance culling. You can choose whether to delete points, faces, or instances, add padding to the culling planes, and set an angle to widen the culling field of view. Distance culling adds a threshold value plus a dither slider to make transitions less abrupt. Together these options give you control over what geometry is removed and how the transitions look during previews and renders.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.