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Copy Cat - Smart Copy & Paste Tool

by Shift4cube·Workflow

Images © Shift4cube. Used for product review; image policy.

Why we like it

Copy Cat earns its spot in the superhive library by keeping copy-and-paste operations non-destructive and giving checkbox control over what transfers. The different-topology support via smart Data Transfer for materials and UVs, plus the MIT license, make it a low-friction pick for kitbashing and scene assembly.

What is Copy Cat - Smart Copy & Paste Tool?

Copy Cat is a copy-and-paste add-on for Blender from Shift4cube. It transfers key object details between any objects in a scene: transforms covering location, rotation, and scale; modifiers such as Mirror, Array, and Subdivision; and materials along with UV maps. A checkbox interface controls exactly what gets copied on each pass, and every operation is non-destructive.

For materials and UV maps, Copy Cat now supports objects with different topology by using smart Data Transfer. Alongside the core copy tools, it adds Auto Origin options to set an object's origin to geometry or the world center, plus Make Center and Make Ground for aligning objects to the grid. Undo and Redo shortcuts sit directly in the panel.

The add-on works with the Cycles and Eevee render engines and lists compatibility with Blender 3.0 and up. It suits kitbashing and scene assembly, and replicating a setup across multiple assets. A demo video is available, and the tool is released under the MIT license.

Who is Copy Cat - Smart Copy & Paste Tool best for?

Copy Cat - Smart Copy & Paste Tool is best for kitbashing, scene assembly, and replicating object setups across multiple assets in Blender.

How much does Copy Cat - Smart Copy & Paste Tool cost?

Copy Cat - Smart Copy & Paste Tool is completely free to download and use.

Key features

  • Copy and paste transforms: location, rotation, and scale
  • Copy modifiers such as Mirror, Array, and Subdivision
  • Copy materials and UV maps, with support for different topology via smart Data Transfer
  • Auto Origin options to set origin to geometry or the world center
  • Make Center and Make Ground to align objects to the grid
  • Undo and Redo shortcuts in the panel
  • Checkbox controls to choose what gets copied

Tags

#copy paste#modifiers#materials#UV maps#kitbashing#scene assembly#Blender add-on

Frequently asked questions

Which Blender versions does Copy Cat work with?

Copy Cat lists compatibility with Blender versions 3.0 and above, and its listing also cites a range spanning Blender 3.5 through 4.5. It works with both the Cycles and Eevee render engines, so it fits into standard modeling and shading setups. The add-on transfers transforms, modifiers, materials, and UV maps between objects, and all of its operations are non-destructive. For the exact version supported by the build you download, check the developer's page.

Does Copy Cat copy materials between meshes with different topology?

Copy Cat supports copying materials and UV maps between objects that have different topology, using smart Data Transfer to handle the mismatch. Beyond materials and UVs, it also transfers transforms such as location, rotation, and scale, along with modifiers like Mirror, Array, and Subdivision. A checkbox interface lets you choose exactly what gets copied on each operation, and the process stays non-destructive throughout. This makes it usable when the source and target meshes are not built the same way.

Is Copy Cat free to download?

Copy Cat is listed as free in this catalog. Licensing and pricing can change over time, so check the developer's page for the current terms before you download. The add-on is released under the MIT license, and its listing notes it has been available for several months. It transfers transforms, modifiers, materials, and UV maps between objects through a simple checkbox-driven panel, and includes Undo and Redo shortcuts within that panel.

What license is Copy Cat released under?

Copy Cat is released under the MIT license, according to its listing. Functionally, the add-on copies and pastes transforms, modifiers, materials, and UV maps between objects in a scene, with checkbox controls for selecting what to transfer. It also includes Auto Origin options for setting an object's origin to geometry or the world center, plus Make Center and Make Ground commands for aligning objects to the grid. Undo and Redo shortcuts are built into the panel.

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