
Select By
by Online Render
Select By is a Blender add-on from Online Render that expands the basic selection tools, letting you save selections, select mesh objects by polycount, and filter objects by scale, location, materials, and more.
by Anthony Aragues·Workflow
Illustrative cover generated by AnyPlugins — no product screenshot available.
Crayon: Vertex Paint earns its place in the Superhive library by combining vertex-color selection, palette handling, material mapping and texture baking in a single Blender add-on.
Crayon: Vertex Paint brings vertex paint into a modeling or material workflow in Blender. It lets you add color to objects in solid mode, use vertex paint colors as a form of grouping and organization, and apply vertex paint in materials and geometry nodes. Vertex paint is faster than shader mode and exports in OBJ without materials.
Selection tools let you pick objects or faces by color, by material, or by whether they carry a vertex paint. Color palettes can be pulled from selected objects, chosen from pre-set palettes, or custom created.
Available actions include setting vertex colors quickly for faces, vertices or objects, mapping vertex colors to materials across all selected objects, baking vertex color from a texture, and splitting by color. The tool also automatically splits geometry by material. Version 2 requires Blender 3.2 or later, and a demo video is available.
Crayon: Vertex Paint is best for blender artists working with vertex paint for organization, material assignment, or geometry-nodes workflows in solid mode.
Crayon: Vertex Paint is completely free to download and use.
Crayon: Vertex Paint version 2 requires Blender 3.2 or later, and the add-on is listed here for Blender version 4.5. If you're on an earlier build than 3.2, you'll need to update Blender before version 2 will run. The tool works in Blender's solid mode and integrates vertex paint with materials and geometry nodes, so a compatible Blender install covering those areas is what you need to get started with painting and selecting by color.
Crayon: Vertex Paint can map vertex colors to materials across all selected objects, and it also automatically splits geometry by material. Beyond mapping, the add-on sets vertex colors quickly for faces, vertices or objects, bakes vertex color from a texture, and splits geometry by color. These actions let you drive both modeling organization and material assignment from the same vertex-color data, whether you're coloring a whole object or working face by face in solid mode.
Crayon: Vertex Paint stores color as vertex paint, which is faster than shader mode and exports in OBJ without materials. That suits pipelines where you want color information carried on the mesh rather than through a material setup. Within Blender you can still select objects or faces by color or by material, pull palettes from selected objects, use pre-set palettes, or create custom ones, giving you several ways to organize and reuse color before exporting.
Crayon: Vertex Paint is listed as free here and is released under the GPL license. Because pricing and licensing terms can change over time, check the developer's page for the current details before you download. The listing also notes the creator, Anthony Aragues, as a Dev Fund contributor. For questions about the tool itself, the developer points users to a Discord community, and a demo video is available.
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