Draw Order Toolkit is a set of tools for troubleshooting the draw call and render order of items in a 3ds Max scene. It's particularly useful for game exports where transparency is involved and objects must render in a particular order. Alongside the ordering controls, it includes a face index viewer.
Run the script and press Refresh List to display the draw order of objects in your scene. The Geometry Only checkbox filters the list to just poly and mesh objects. To reorder items, make a selection of one or more objects and use the top row buttons to change their draw order. For face-level inspection, select a set of polygons and press the Show Index Toggle to view individual face indexes.
The toolkit is at version 1.2, last updated in August 2023, and is listed as compatible with all versions of 3ds Max. It's available on scriptspot as a MaxScript file and is listed here as free.