
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Jan Holinka·Workflow
Images © Jan Holinka. Used for product review; image policy.
DXF Import Export stands out in the superhive library for its focus on practical DXF work — reference-point placement, layer-based structure, and real-world coordinates — rather than covering every corner of the DXF specification.
DXF Import Export – Geodetic & Construction Workflow is a Blender add-on for bringing DXF drawings into real-world coordinates and exporting geometry back out. It targets geodetic, construction, and technical workflows where DXF files serve as reference geometry, underlays, or a base for further modeling.
On import, it reads commonly used DXF entities from model space and splits the content into Blender collections by DXF layer. Line color and thickness carry over from layer settings, and an optional Geometry Nodes setup gives visible line thickness. Reference-point import and export place drawings in real-world coordinates, with axis orientation and rotation support for matching external coordinate systems.
For export, the add-on writes LWPOLYLINE from mesh edge chains, 3DFACE from triangulated mesh faces, and TEXT and MTEXT from Blender Font objects. It is intended for practical DXF work rather than full lossless DXF roundtripping, and runs on Blender 5.0 and later.
Dxf Import Export - Geodetic & Construction Workflow is best for geodetic, construction, and technical workflows that use DXF drawings as reference data, underlays, or base geometry in real-world coordinates.
Dxf Import Export - Geodetic & Construction Workflow is completely free to download and use.
DXF Import Export requires Blender 5.0 or later and is listed as compatible with the Blender extensions system. It works with the standard render engines, Cycles and Eevee. The add-on is built for practical DXF workflows, so it focuses on reliably importing and exporting usable geometry rather than supporting full lossless DXF roundtripping. If you work in an earlier Blender release, check the developer's page before installing to confirm the version you need for your setup.
DXF Import Export reads commonly used DXF entities from model space, including LINE, ARC, CIRCLE, POLYLINE, LWPOLYLINE, SPLINE, ELLIPSE, POINT, 3DFACE, SOLID, TRACE, MESH, DIMENSION, TEXT, and MTEXT. As it imports, it splits the content into Blender collections organized by DXF layer, and it transfers line color and thickness from the layer settings. An optional Geometry Nodes setup provides visible line thickness for the imported lines, which helps when using the drawings as underlays or references.
DXF Import Export handles export as well as import. It writes LWPOLYLINE from mesh edge chains, 3DFACE from triangulated mesh faces, and TEXT and MTEXT from Blender Font objects. Reference-point export places the output in real-world coordinates, with axis orientation and rotation support for matching external coordinate systems. This makes it suitable for producing DXF underlays and simplified practical DXF data for downstream technical workflows, though it is not aimed at full lossless DXF roundtripping.
DXF Import Export is listed as free here and distributed under the GPL license. Licensing terms can change over time, so check the developer's page for the current details before you download. Beyond licensing, the add-on is aimed at geodetic, construction, and technical DXF workflows in Blender, where reference-point placement, layer-based structure, and real-world coordinates matter for using drawings as references or underlays.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.