
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by VP.studio3d·Workflow
Images © VP.studio3d. Used for product review; image policy.
Stands out in the superhive library because it bundles the FBX prep steps—scale fixes, scene cleanup, LODs, UCX collisions, rig merging and PBR texture packing—into a single Blender add-on aimed at game-engine workflows.
Easy Import Export is a Blender add-on from VP Studio 3D built for the pipeline between Blender and game engines. It targets the repetitive parts of FBX preparation, from import through to export, so scale problems, messy hierarchies and material setups are handled by the tool rather than by hand.
On import it fixes broken scales, such as the 0.01 scale that arrives from other software, removes dummy leaf bones and arranges objects into a grid layout. A cleanup pass strips .001 suffixes, merges duplicate materials, purges orphaned data and removes loose vertices. It can generate LOD0 to LOD5 with customizable aggressiveness, create UCX Convex Hull collisions, merge multiple armatures into a single master rig with animations and vertex weights transferred, repack PBR channels into ARM/ORM textures on export, and run a one-click batch export with SM_ or SKM_ prefixes and triangulation.
The add-on fully supports Blender 5.1 and newer and is tested and optimized for Unreal Engine 5 and Unity pipelines. It is distributed under the GPL license.
Easy Import Export is best for 3D artists and technical animators preparing Blender assets for game engines such as Unreal Engine 5 and Unity.
Easy Import Export is completely free to download and use.
Easy Import Export fully supports Blender 5.1 and newer, and it was built from the ground up for the latest Blender API. The catalog details list compatibility across Blender 5.0 to 5.1, and it is marked as Blender Extension compatible with Cycles noted as the render engine used. If you run an older Blender version, check the developer's page before installing, since the add-on is designed around the newest API.
Easy Import Export is tested and optimized for Unreal Engine 5 and Unity pipelines, so its export routines are aimed at those engines. On export it applies SM_ or SKM_ prefixes based on object type, moves assets to the world origin at 0,0,0 without disturbing your scene layout, and triangulates geometry. It also generates UCX Convex Hull collisions for engine physics and Levels of Detail from LOD0 to LOD5, both structured for game-ready assets.
Easy Import Export includes a feature called OneRig Merge that combines multiple armatures into a single master rig, automatically transferring animations and vertex weights during the merge. It is aimed at modular characters built from separate parts such as armor, heads, and bodies. Alongside rig merging, the add-on removes dummy leaf bones as part of its smart import step, which also fixes broken scales and arranges objects into a grid layout.
Easy Import Export is distributed under the GPL license according to the catalog details, and it is listed as a Blender add-on that is Blender Extension compatible. In this catalog the plugin is listed as free. Licensing and pricing terms can change over time, so check the developer's page for the current terms before you rely on the add-on in production. The render engine noted in the details is Cycles.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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