
OmniOutset
by Alx_11
OmniOutset is a Blender add-on for smart face extrusion and true equidistant edge outset. It adds an interactive modal workflow to hard-surface modeling, letting you drag to preview extrusion and outset in real time.
by CGMatter·Modeling
Images © CGMatter. Used for product review; image policy.
Erode It earns its place in the superhive library by packing one-click erosion, an optional bevel, and settings transfer between objects into a node-free interface, while leaving the underlying geometry nodes open for anyone who wants to adjust them.
Erode It is a procedural erosion add-on for Blender from CGMatter, built on geometry nodes. It applies erosion to a model with a single click, gives you control over the result, and keeps things node-free while still leaving the underlying nodes open to edit if you want to.
Beyond the one-button approach, it adds several operators. A bevel checkbox applies a randomized bevel before the erosion network. The Erode It modifier carries controls for dynamic resolution, detail level, randomization seed, erosion properties, smoothing, and cuts to the model, and works with multiple objects selected. An Apply operator bakes the erosion into the geometry for faster performance, and Copy Erosion transfers erosion settings from the active object to selected objects.
Erode It works on any 3D model and produces realistic damage, letting you erode as you edit. Installation follows the standard Blender add-on process. A demo video is available, and the tool is listed here as free.
Erode It is best for blender artists adding procedural erosion and realistic damage to 3D models without building node setups.
Erode It is completely free to download and use.
Erode It comes with mixed version signals: the developer notes it currently works with Blender 3.5, while the same product page lists Blender 4.0 through 4.4 as supported. Because these differ, confirm the exact version on CGMatter's page before you install. The add-on uses a standard Blender add-on installation, which the developer describes as easy, so once you match a supported Blender build, getting it running should be quick and straightforward.
Erode It is built on geometry nodes but does not require you to touch them. The developer describes an easy interface where no nodes are required, so you can apply erosion through the operators and modifier instead of wiring a node network yourself. If you do want deeper control, the node setup stays open for editing, so more advanced users can adjust the procedural network directly. That mix keeps the tool approachable while leaving room to customize.
Erode It supports multiple objects in more than one way. The Erode It modifier, which carries controls for dynamic resolution, detail level, randomization seed, erosion properties, smoothing, and cuts to the model, works with multiple objects selected. The Copy Erosion operator also copies erosion settings from the active object onto selected objects, again supporting multiple selections. Together these let you erode or match settings across several models rather than repeating the process object by object.
Erode It is listed as free here, and the developer also offers a limited-functionality free version alongside a fuller one, so you can try the effect before committing. The listing notes a Royalty Free license. For the current licensing terms and to see which version fits your needs, check CGMatter's page directly, since the free build carries fewer controls than the full one and does not let you edit the effect later.
Erode It includes an Apply operator for exactly this. When you are ready and no longer need the erosion to stay adjustable, Apply bakes the procedural erosion into the geometry, making it part of the updated model for faster performance. Before that point the erosion remains procedural and editable, so you can dial in detail, quality, and erosion type first, then apply once the look is set. This gives you a live-editing stage followed by a faster baked result.
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