
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by PlugIn3D·Workflow
Images © PlugIn3D. Used for product review; image policy.
Ezdecal earns a spot for pairing quick decal placement and aging with baking that keeps decals shrinkwrapped to a mesh through simulation.
Ezdecal - Fast Decal Placement & Baking is a Blender add-on for placing decals onto surfaces, aging them, and baking the result. You can pull from a built-in library of 15+ ready-to-use decals or use your own custom textures, then let the add-on project the image onto the object surface. Aging effects fade decals naturally into the surface, and damage, opacity, and color controls shape the look.
Once a decal is baked, it works with cloth, soft body, and rigid body simulations, staying locked to the surface no matter how it moves. Decals shrinkwrap to the target mesh, so you can move objects freely while the decal stays attached, which suits rigid body setups.
Additional features include auto object parenting, auto decal baking, automatic mixing of decal and surface materials, and a simple, organized UI. It runs on Blender 4.0 through 4.5 with the Cycles and Eevee render engines.
Ezdecal - Fast Decal Placement & Baking is best for blender artists adding decals and surface detail to models that need to stay attached through cloth, soft body, or rigid body simulation.
Ezdecal - Fast Decal Placement & Baking is completely free to download and use.
Ezdecal lists compatibility with Blender versions 4.0 through 4.5, covering the 4.x releases across that span. It's distributed under the GPL license and comes from PlugIn3D. If you're running a Blender version outside this range, check the developer's page to confirm support before installing, since compatibility can shift as new Blender releases arrive. Documentation is also listed alongside the add-on for reference.
Ezdecal is listed for use with both Cycles and Eevee, the render engines noted for this add-on. Its documented capabilities include automatic decal baking, projection onto the object surface, aging effects, and damage, opacity, and color control. The listing does not break down engine-specific behavior beyond naming Cycles and Eevee, so check the developer's page to confirm details for your particular render setup before relying on it.
Ezdecal is listed as free here in the catalog, and it's distributed under the GPL license. Licensing terms can change, so it's worth checking the developer's page for the current details before you rely on it in a project. The add-on comes from PlugIn3D and works with Blender 4.0 through 4.5. A demo video and documentation are also listed if you want to see more or read up before downloading.
Ezdecal decals shrinkwrap to the target mesh, so they stay attached as you move objects around. Once baked, decals work with cloth, soft body, and rigid body simulations, staying locked to the surface no matter how it moves. This makes the add-on suited to rigid body setups where a decal needs to travel with the surface it sits on. Auto object parenting and auto baking handle the setup for you.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
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by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.