
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by K&K Visual Productions·Workflow
Images © K&K Visual Productions. Used for product review; image policy.
Stands out in the superhive library for consolidating Graph Editor curve management — filtering, solo, visibility states, and batch modifier tools — into a single Sidebar tab.
F-Curve Wizrd is a toolset for managing F-Curves inside Blender's Graph Editor. It gives animators ways to filter, organize, and edit animation curves. Filtering works by Location, Rotation, Scale, Bones, Shape Keys, Custom Properties, Key Count, and more, so you can narrow down what's on screen.
Selected curves can be soloed with one click, and the Graph Editor view can focus around a selection instantly. Visibility and mute states toggle for selected curves, with options to invert visibility or mute, hide all, or show all. Curve visibility and mute status can be saved into named states and loaded back later, which suits working across different animation passes. Batch operations add modifiers such as Noise, Envelope, and Cycles to multiple curves at once, remove or copy modifiers from active curves, and set keyframe interpolation and handle types in bulk.
All tools sit in the Graph Editor's Sidebar (N Panel) under a dedicated Wizard tab. The add-on is compatible with Blender 3.6 and above and is released under the GPL license.
F-Curve Wizrd is best for character animators, riggers, VFX artists, and technical animators managing large numbers of F-Curves in the Graph Editor.
F-Curve Wizrd is completely free to download and use.
F-Curve Wizrd is compatible with Blender 3.6 and above. The listed supported versions include 4.4, 4.3, 4.2, 4.1, 4.0, and 3.6, so both 4.4 and 4.2 are covered. It operates inside Blender's Graph Editor, where its filtering, solo, visibility, and batch tools live under a dedicated Wizard tab in the Sidebar. If you run a version newer than 4.4 or need to confirm behaviour on a specific build, check the developer's page for the current compatibility details before installing.
F-Curve Wizrd installs as a single Python file. Download the f_curve_wizard.py file, then open Blender and go to Edit > Preferences > Add-ons. Click Install..., select the .py file, and enable F-Curve Wizrd from the list. Once enabled, open the Graph Editor, press N to bring up the Sidebar, and find the Wizard tab where all the tools are grouped. The process follows Blender's standard add-on installation flow, so no extra dependencies are described for getting it running.
F-Curve Wizrd places all of its tools inside the Graph Editor's Sidebar, the panel opened with the N key, under a dedicated Wizard tab. From there you can filter curves by properties like Location, Rotation, Scale, Bones, Shape Keys, and Key Count, solo a selection, manage visibility and mute states, save and load named curve states, and run batch modifier operations. Organizing everything under a single Wizard tab keeps the curve-management features grouped in one place within the Graph Editor.
F-Curve Wizrd includes batch operations for working on several curves together. You can add modifiers such as Noise, Envelope, and Cycles to multiple curves at once, remove modifiers, and copy modifiers from active curves. It also sets keyframe interpolation and handle types in bulk, so changes apply across a selection rather than one curve at a time. Alongside the modifier tools, it can filter curves by Key Count and other properties when you are choosing which curves to work on.
F-Curve Wizrd is listed as free here in the catalog, and it's released under the GPL license. Licensing terms can change over time, so for the most current details on pricing and usage rights it's best to check the developer's page. The add-on is created by K&K Visual Productions and comes as a single Python file for Blender's Graph Editor, covering filtering, solo, visibility management, saved curve states, and batch modifier tools.

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BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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