
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by studioromanrec·Workflow
Images © studioromanrec. Used for product review; image policy.
Earns its place in the superhive library as a pre-configured face animation add-on covering Blender releases back to 2.93, with Faceit retargeting support noted by the developer.
Face Animation is a Blender add-on built by studioromanrec for putting face animations onto character heads. It ships already optimized and configured, so it's ready to use once installed. Add a head to your character and you're set up to start.
The add-on lets you edit the head however you like, and face animations can be added to one another. The naming throughout is customized, which the developer describes as convenient to work with. If you use the Faceit add-on, retargeting is straightforward.
It supports a broad range of Blender releases, from 2.93 through to 4.0, covering the 3.x series in between. Documentation is included, and a demo video is available. The add-on is distributed under the GPL license, and it's also offered within studioromanrec's Blender add-on bundles.
Face Animation is best for blender artists who want a ready-configured way to add face animations to character heads, including those working with the Faceit add-on for retargeting.
Face Animation is completely free to download and use.
Face Animation is listed for a wide span of Blender releases: 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6 and 4.0. That covers the entire 3.x line along with 2.93 below it and 4.0 above it. If you're running one of these versions, the add-on is set up to work with your install. For releases outside this range, check the developer's page to confirm current compatibility before relying on it in a project.
Face Animation works alongside the Faceit add-on, and the developer notes that retargeting is easy when Faceit is in use. Beyond that, the add-on arrives optimized and configured out of the box, so you add a head to your character and you're ready to start. You can also edit the head however you like. For the exact retargeting steps, the included documentation and the developer's page are the best places to look.
Face Animation is listed as free here in the catalog, and it's distributed under the GPL license. Licensing terms can change over time, so it's worth checking the developer's page for the current arrangement before you build it into a project. The add-on also appears within studioromanrec's Blender add-on bundles if you're interested in the creator's wider set of tools, and documentation is included to help you work with it.
Face Animation comes already optimized and configured, so it's ready to use without extra setup. The core workflow is to add a head to your character, after which you're set to go. You can edit the head as you like, and face animations can be added to one another, with all the naming customized by the developer. Documentation is included, and a demo video is available if you want a further look at the add-on.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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