
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by studioromanrec·Workflow
Images © studioromanrec. Used for product review; image policy.
A niche entry in the superhive library for artists who already build rigs with Auto-Rig Pro and want webcam-based facial capture in Blender.
Face Cap X is a facial motion capture addon for Blender that captures in real time using any webcam compatible with your computer. It runs on Windows and macOS Apple Silicon. The addon works with rigs created using the Auto-Rig Pro addon; if you don't yet have one, a free sample rig is available from Auto-Rig Pro.
Version compatibility depends on your Blender build: Face Cap X 1.5.0 supports Blender 3.2 through 4.1, while version 2.0.0 works with Blender 4.2.0 and above. On macOS, the addon must be launched by starting Blender from the terminal using the path to the Blender application. Eye tracking is not available.
The addon ships with documentation, and a demo video is available. It is distributed under the GPL license. Face Cap X is published by studioromanrec and is also offered as part of the Studioromanrec Blender Add-Ons bundle.
Face Cap X is best for blender artists doing real-time facial motion capture with Auto-Rig Pro rigs and a standard webcam.
Face Cap X is completely free to download and use.
Face Cap X support depends on the version you install. Face Cap X 1.5.0 is compatible with Blender 3.2 up to 4.1, while Face Cap X 2.0.0 works with Blender 4.2.0 and above. Choose the build that matches your Blender installation to ensure the addon runs correctly. The listing indicates compatibility across a range of Blender versions, so check your current Blender version before downloading the matching release of the addon.
Face Cap X works with rigs created using the Auto-Rig Pro addon. If you don't yet have a rig made with Auto-Rig Pro, a free sample rig is provided by them that you can download and use with Face Cap X. This means Auto-Rig Pro is part of the workflow for setting up your character before applying facial motion capture through the addon in Blender.
Face Cap X on macOS requires launching Blender from the terminal rather than opening it normally. You use the path to the Blender application inside the app bundle, which you can copy and paste into the terminal. If you have multiple versions of Blender with custom names, adjust the path accordingly to point at the specific Blender build you want to run. This step applies to macOS Apple Silicon, which the addon supports alongside Windows.
Face Cap X does not include eye tracking; this feature is not available in the addon. The addon focuses on real-time facial motion capture using any webcam compatible with your computer, running on Windows and macOS Apple Silicon. If eye tracking is essential to your project, keep in mind this limitation when planning your facial capture workflow in Blender with Face Cap X and your Auto-Rig Pro rig.
Face Cap X is listed as free in this catalog and is distributed under the GPL license. For current licensing details and any bundle options, such as the Studioromanrec Blender Add-Ons bundle that includes it, refer to the developer's page. The addon is published by studioromanrec, and the developer's page is the best place to confirm the latest terms before downloading and using Face Cap X in Blender.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.