
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by bhdesign·Workflow
Images © bhdesign. Used for product review; image policy.
Face Tag earns its spot in the superhive library as a focused utility: it turns face labeling into a one-click, non-destructive step and packages the object with its labels into a single GLB for handoff.
Face Tag is a Blender add-on from bhdesign that generates 3D text labels on every face of a mesh. Each label sits centered on its face and faces outward along the face normal, and the whole set is produced by selecting a mesh and clicking Preview.
Labels are customizable: you can set the label prefix, text size, and extrusion depth. Generation is non-destructive, since labels are stored in their own collection and can be regenerated at any time. When you're ready to hand off the result, Face Tag exports the object and all its labels together as a single GLB file.
The add-on is built for architectural visualization, real estate, game asset pipelines, and any workflow that needs to identify, annotate, or mark the faces of a 3D object. It runs in Blender 4.3 through 5.0, works with the Cycles and Eevee render engines, and is released under the GPL license.
Face Tag is best for architectural visualization, real estate, and game asset pipelines, plus any workflow where you need to identify, annotate, or mark the faces of a 3D object.
Face Tag is completely free to download and use.
Face Tag is compatible with Blender 4.3 through 5.0 and is distributed as a Blender add-on. The listing also notes Cycles and Eevee as the render engines used. If you're on a Blender release older than 4.3, check the developer's page for details before installing, since the supported range starts at 4.3 and runs up to 5.0. Beyond that version note, Face Tag generates centered 3D text labels on every face of a mesh and exports them as a single GLB file.
Face Tag exports the object together with all of its generated labels as a single GLB file. Because labels are stored in their own collection and generation is non-destructive, you can regenerate them at any time before exporting. The labels themselves are centered on each face and oriented outward along the face normal, and you can adjust their prefix, text size, and extrusion depth before producing the combined GLB.
Face Tag is listed as free here in the catalog and is released under the GPL license. Licensing terms can change over time, so for the most current information on pricing and usage rights it's best to check the developer's page directly. As a GPL add-on, it installs into Blender like other add-ons and can be used across the supported 4.3 to 5.0 version range.
Face Tag generates labels in one step: select any mesh, click Preview, and it places a centered 3D text label on every face. Each label is oriented outward along its face normal, and you can set your own label prefix, text size, and extrusion depth. Since the labels live in their own collection, the process is non-destructive and can be regenerated at any time.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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