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Facial Tools

by Stellart·Workflow

Images © Stellart. Used for product review; image policy.

Why we like it

Facial Tools earns a listing in the Superhive library for pairing SNAPPY FACIAL's one-click detection with binding, presets, and .fbx/.gltf export in a single Blender add-on.

What is Facial Tools?

Facial Tools is a facial rigging add-on for Blender, built by Stellart around SNAPPY FACIAL, described as a one-click automatic facial detection system that works out of the box. Beyond detection, the add-on brings together binding, animation tools, and facial animation presets in one package.

The toolkit ships with 60 facial animation presets, and facial animations can be combined to create more complex facial scenes. Rigs and animations export in .fbx and .gltf formats, compatible with most game engines including Unity, Unreal Engine, and Godot. Retargeting is listed as a work in progress. Documentation is provided, and the developer notes customer service across the week with confirmed bugs addressed within a stated turnaround.

Facial Tools is compatible with Linux and Windows, runs on Blender 5.1.0, and works with the Cycles and Eevee render engines. It is distributed under the GPL license, and the developer states that updates are free and always will be. Support and feature requests are handled through Superhive and a Discord server.

Who is Facial Tools best for?

Facial Tools is best for blender artists working on facial rigging and animation who want automatic facial detection and game-engine export.

How much does Facial Tools cost?

Facial Tools is completely free to download and use.

Key features

  • SNAPPY FACIAL, a one-click automatic facial detection system
  • Binding and animation tools
  • 60 facial animation presets
  • Export in .fbx and .gltf, compatible with most game engines including Unity, Unreal Engine, and Godot
  • Combine facial animations to create more complex facial scenes
  • Retargeting (work in progress)
  • Documentation provided

Tags

#facial rigging#animation#auto-rig#export#facial presets#retargeting#rig

Frequently asked questions

Which Blender version does Facial Tools work with?

Facial Tools is compatible with Blender 5.1.0 and is listed as a Blender extension add-on. It works with the Cycles and Eevee render engines, so projects built in either can use the toolkit. The add-on runs on Linux and Windows. If you are on a different Blender release or operating system, check the developer's page to confirm compatibility before installing, since these are the environments stated for the current version.

What formats can Facial Tools export to for game engines?

Facial Tools exports in .fbx and .gltf formats, which the developer states are compatible with most game engines, including Unity, Unreal Engine, and Godot. This covers rigs and animations built with the add-on, so facial work created in Blender can be carried into a game project. For engine-specific details or a full list of supported targets, consult the developer's documentation, which is provided alongside the add-on.

Does Facial Tools include ready-made facial animations?

Facial Tools includes 60 facial animation presets, which were added in version 1.0.1. Beyond the presets, the add-on lets you combine facial animations to create more complex facial scenes. Retargeting is listed as a work in progress rather than a finished feature. Documentation is available to help you get started, and the developer handles questions and feature requests through Superhive and a Discord server.

Is Facial Tools free and what license does it use?

Facial Tools is listed as free in this catalog, and it is distributed under the GPL license. The developer also states that updates are free and always will be, with an option to consent to email notifications when a new version is available. For current licensing terms and to obtain the add-on, visit the developer's page, since pricing and license details are managed there rather than here.

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