
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by 3DF·Workflow
Images © 3DF. Used for product review; image policy.
FastVC earns a place in the Superhive library for keeping vertex color assignment in Object and Edit mode and baking ID maps directly from UVs, and the developer notes it has been used for game assets for years.
Fast Vertex Color, or FastVC, is a Blender add-on from 3DF built around vertex color assignment. It works in Object and Edit mode without switching to Vertex Paint mode. A swatch palette lets you create, remove, reorder, and edit color swatches, each with one-click actions to fill, pick, select-by-color, and randomize. Fills are selection-aware, applying to vertices, edges, faces, face corners, or whole objects depending on the active selection mode, and you can operate on multiple objects at once.
Selection tools include select by color in both Object Mode (finding objects containing a color) and Edit Mode (selecting matching elements), select similar to the active face's color, and select gradient faces to spot non-uniform color assignments. FastVC can also bake vertex colors to ID mask textures per material for use in texturing tools such as Substance Painter and InstaMAT.
Baking uses direct UV rasterization with no cages, rays, or bake setup, and is Numba-accelerated for quick iteration. Automatic attribute management sets the color attribute name once and ensures it exists as the right type. Buttons carry descriptive names and tooltips.
Fast Vertex Color is best for blender artists assigning vertex colors and baking per-material ID masks for texturing tools like Substance Painter and InstaMAT.
Fast Vertex Color is completely free to download and use.
Fast Vertex Color can bake per-material ID textures intended for use in texturing tools including Substance Painter and InstaMAT. Baking is material-based, producing one texture set per material, and uses direct UV rasterization, meaning it bakes directly from UVs with no cages, rays, or bake setup involved. The process is Numba-accelerated for quick iteration. Beyond baking, FastVC handles vertex color assignment through its swatch palette and selection tools, so the ID mask workflow connects the two stages within Blender.
Fast Vertex Color is designed to work in Object and Edit mode, so there is no need to switch to Vertex Paint mode. Fills are selection-aware and apply to vertices, edges, faces, face corners, or whole objects depending on the active selection mode. You can also operate on multiple objects at once. The swatch palette offers one-click fill, pick, select-by-color, and randomize for each color, keeping the assignment steps inside the modes you already work in.
Fast Vertex Color is listed as a Blender add-on and Extension, compatible with Blender version 5.0. It is distributed as an add-on rather than a standalone application. The listing notes Cycles as the render engine used and the add-on is released under the GPL license. For the most current compatibility details and any additional version support, check the developer's page before installing.
Fast Vertex Color is listed as free in this catalog. Licensing and distribution terms can change over time, so for the current pricing and license details it is best to check the developer's page directly. The add-on itself is released under the GPL license. It carries a full set of vertex color and ID baking features regardless, including the swatch palette, selection tools, and per-material baking described above.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.