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Freeze Transform

by Nikita Akimov·Workflow

Images © Nikita Akimov. Used for product review; image policy.

Why we like it

Freeze Transform earns its place in the Superhive library as a focused utility for storing and recalling object transformations without manual re-entry.

What is Freeze Transform?

Freeze Transform is a Blender add-on from Nikita Akimov for saving and restoring an object's world transformations. Pressing the "Freeze Transform" button stores the current position, rotation and scale for the selected object. From there you can move, scale and rotate the object however you want.

When you need to go back, the "To Frozen" button returns the object to the previously saved transformations. Saving and returning work both with a single object and with all selected objects, so you can apply the same restore step across a selection. The add-on lives in the 3D Viewport N panel under a dedicated "Freeze Transform" tab.

The add-on runs on Blender 2.83, 2.90, 2.91, 2.92, 2.93, 3.0 and 3.1, and is released under the GPL license. Documentation is provided by the developer, and a demo video is available for a closer look at the workflow.

Who is Freeze Transform best for?

Freeze Transform is best for blender users who want to save an object's transformations, move or reshape it freely, and restore the original position, rotation and scale later.

How much does Freeze Transform cost?

Freeze Transform is completely free to download and use.

Key features

  • "Freeze Transform" button saves the selected object's current world position, rotation and scale
  • "To Frozen" button returns the object to the previously saved transformations
  • Works with a single object or with all selected objects
  • Accessible from the 3D Viewport N panel under a "Freeze Transform" tab
  • Documentation included
  • Released under the GPL license

Tags

#blender#transform#workflow#add-on#rotation#scale#restore

Frequently asked questions

What Blender versions does Freeze Transform support?

Freeze Transform lists support for Blender 2.83, 2.90, 2.91, 2.92, 2.93, 3.0 and 3.1, covering the 2.8x, 2.9x and early 3.x series. If you are on one of those versions you can save and restore object transformations as described. For versions outside this range, or for the latest compatibility details, check the developer's page before installing, since the listed range reflects the versions the add-on was published against.

Where do I find Freeze Transform in Blender?

Freeze Transform adds its controls to the 3D Viewport N panel, under a dedicated "Freeze Transform" tab. Open the N panel in the viewport, switch to that tab, and you will find the "Freeze Transform" button for saving an object's current world position, rotation and scale, along with the "To Frozen" button that returns the object to the saved transformations. Both the freeze and restore buttons live together in that tab.

Can Freeze Transform handle multiple objects at once?

Freeze Transform works both with a single object and with all selected objects. When you press "Freeze Transform", it saves the current world transformations for the selection, and "To Frozen" returns those objects to their previously saved position, rotation and scale. That means you can freeze a group of objects, adjust them, and restore the whole selection in one step rather than handling each object separately. The same save-and-return behaviour applies whether one object or several are selected.

Is Freeze Transform free to use?

Freeze Transform is listed as free in this catalog and is released under the GPL license. Licensing terms and any pricing can change over time, so for the current details it is best to check the developer's page directly. The add-on is created by Nikita Akimov, who also provides documentation, and a demo video is available if you want to see the tool before adding it to your Blender setup.

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