
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by peterz·Workflow
Images © peterz. Used for product review; image policy.
Geo-Nodes Doctor stands out in the Superhive library because it targets inspection and diagnosis rather than node creation, bundling several analysis tools into one sidebar. All future updates, including 2.0, are included.
Geo-Nodes Doctor is a debugging and visualization toolkit for Blender Geometry Nodes, built for artists and technical users who need to inspect complex node graphs, understand data flow, and troubleshoot procedural setups. Rather than focusing on node creation, it focuses on graph understanding: seeing what is happening inside a node tree, identifying where values and geometry change, and navigating large setups.
The toolset gathers several analysis features in a single sidebar. Node inspection, execution order, attribute tracking, geometry diff, graph navigation, and performance estimation are integrated into one workflow. A Node Inspector reports socket values, metadata, and selected-node information, while Execution Order shows a strict topological order for nodes contributing to the output. A Slow Nodes heatmap highlights likely performance hotspots, and Named Attribute History tracks how attributes change across a graph.
Geo-Nodes Doctor becomes especially valuable when node trees are large, inherited from others, or difficult to reason about quickly. Instead of guessing which node is causing a problem, users can inspect the graph in a more structured way. It is designed for users who want more visibility into procedural systems and a more reliable way to analyze complex node setups.
Geo-Nodes Doctor - Understand Your Geometry Nodes Instantly is best for blender artists and technical users working with large, inherited, or complex Geometry Nodes graphs who need to inspect, trace, and debug procedural setups.
Geo-Nodes Doctor - Understand Your Geometry Nodes Instantly is completely free to download and use.
Geo-Nodes Doctor supports Blender versions 4.2 through 5.1. It runs on Windows, Linux, and macOS. The toolset lives in the Geometry Nodes Editor: after installation you enable the add-on and find the GN Doctor tab in the Node Editor sidebar. From there you can open any Geometry Nodes setup and use tools like Node Inspector, Execution Order, Slow Nodes, Geometry Diff, and Attribute History to analyze the graph. Check the developer's page to confirm details for your specific Blender build.
Geo-Nodes Doctor installs like a standard Blender add-on. Download the geo_nodes_doctor.zip file, then open Blender and go to Edit → Preferences → Add-ons. Click Install and select the downloaded zip file, then enable Geo Nodes Doctor in the add-on list. Once enabled, open the Geometry Nodes Editor and find the GN Doctor tab in the sidebar. To start, open a Geometry Nodes setup, go to the GN Doctor panel, and use Node Inspector to inspect the current node.
Geo-Nodes Doctor includes a Slow Nodes / Heatmap feature that estimates expensive nodes and visually highlights likely performance hotspots. Alongside it, Execution Order shows a strict topological order for nodes contributing to the output, making graph dependencies easier to read. These tools let you inspect the graph in a structured way instead of guessing which node is causing a problem. Deeper debugging tools, performance insights, and advanced attribute analysis are planned for future updates, all of which are included.
Geo-Nodes Doctor is listed as free in this catalog. The developer describes it as a debugging and visualization toolkit for Blender Geometry Nodes, and states that all future updates, including 2.0, are included. For current licensing terms, pricing, and any promotional details, refer to the developer's page. There you can also confirm the compatibility range of Blender 4.2 to 5.1 and platform support for Windows, Linux, and macOS before adding it to your workflow.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

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UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

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by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.