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Glared2 - Light And Bloom Fx In Real-Time

by Blender Lens Flare·VFX

Images © Blender Lens Flare. Used for product review; image policy.

Why we like it

Earns its place in the superhive library for handling lens and light effects inside Blender's Realtime Compositor without requiring node setups, with version 2 extending it toward external post-production through separate EXR passes.

What is Glared2 - Light And Bloom Fx In Real-Time?

Glared2 is a real-time light-effects add-on for Blender that generates lens-based enhancements inside the Realtime Compositor. It works in screen space, using the actual luminance values of your scene, so effects update instantly in the viewport. Highlights drive the intensity and distribution of the glares, with no manual masking required, and it responds dynamically to lighting changes rather than relying on physically-based glare nodes or traditional post-processing filters.

The add-on runs through a single nodegroup placed automatically at the end of the compositor pipeline, and every control is exposed in the add-on panel in Blender's UI, so no compositor knowledge is needed. You can adjust parameters while moving objects, lights, or the camera, and each control is keyframe-able for animation. It's compatible with both Eevee and Cycles, and works on 3D scenes, image sequences, still images, video plates, and VFX shots.

Version 2 adds the ability to export each light-effect pass separately as EXR, either as a single multi-layer file or as multiple files, for further work in DaVinci Resolve, After Effects, Fusion, Nuke, or another external compositor.

Who is Glared2 - Light And Bloom Fx In Real-Time best for?

Glared2 - Light And Bloom Fx In Real-Time is best for blender artists adding light and lens effects to renders, animations, stills, and video footage without building node setups.

How much does Glared2 - Light And Bloom Fx In Real-Time cost?

Glared2 - Light And Bloom Fx In Real-Time is completely free to download and use.

Key features

  • Screen-space effects generated from the scene's luminance values, updating instantly in the viewport with no manual masking
  • Effect set covering bloom and glow, streaks and anamorphic streaks, ghosts and multi-reflection artifacts, light deformation and diffusion, chromatic aberration, lens dirt, vignette, and unsharp mask
  • Single nodegroup placed automatically at the end of the compositor pipeline, with all controls in the add-on panel
  • Realtime feedback while moving objects, lights, or the camera
  • Every control is keyframe-able for animation
  • Compatible with both Eevee and Cycles
  • Export each light-effect pass separately as EXR, in a single multi-layer file or multiple files, for external compositors

Tags

#Blender#lens flare#bloom#glow#realtime compositor#chromatic aberration#vignette

Frequently asked questions

Does Glared2 work with both Eevee and Cycles?

Glared2 is compatible with both Eevee and Cycles because it operates inside Blender's compositor rather than a specific render engine. It's built on the Realtime Compositor feature available in Blender 3.5 and higher, and works in screen space from your scene's actual luminance values, so effects update instantly in the viewport as you change lighting. Beyond rendered 3D scenes, it also applies to image sequences, still images, video plates, and VFX shots — anything Blender can load.

Does Glared2 require knowledge of Blender's compositor?

Glared2 does not require any compositor knowledge. It runs through a single nodegroup placed automatically at the end of your compositor pipeline, so you don't manage nodes yourself, and every control is exposed directly in the add-on panel within Blender's UI. You can adjust parameters while moving objects, lights, or the camera for look-development, and each control is keyframe-able, so effects can be animated with precise timing across a shot. It's designed to be simple for beginners and powerful for experienced artists.

Can Glared2 export its effects for external compositors like Nuke or DaVinci Resolve?

Glared2 version 2 can export each light-effect pass separately as EXR, either as a single multi-layer file or as multiple files. This lets you fine-tune the look later in DaVinci Resolve, After Effects, Fusion, Nuke, or any other external compositor, which makes it suitable for more complex pipelines and post-production workflows. Inside Blender itself, the effects still react to render brightness, with highlights driving the intensity and distribution of the glares and no manual masking required.

Is Glared2 free to download?

Glared2 is listed as free in this catalog. Licensing terms can change, so check the developer's page for the current details before you download. On the feature side you get the full real-time light-effects toolkit — bloom and glow, streaks, ghosts, chromatic aberration, lens dirt, vignette, unsharp mask, and more — plus version 2's ability to export separate EXR passes for use in an external compositor. A demo video is also available.

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