
True Terrain 5
by True-VFX
True Terrain 5 is a Blender system from True-VFX that unifies terrains, water, scatter, and materials, shipping with 150+ presets and 220+ assets for building natural environments.
by DadsCastle·Modeling
Images © DadsCastle. Used for product review; image policy.
Grease Pencil to Curves earns its place in the blender_extensions library by folding several manual conversion steps into one menu. Keep in mind that the Smooth and Simplify modifiers are non-destructive, so apply them before running the conversion.
Grease Pencil to Curves converts strokes drawn with the Grease Pencil into curve objects using a single button, smoothing the lines and reducing the number of vertices along the way. Each Grease Pencil layer becomes its own separate curve, and the add-on menu sits in the N-Panel under the "GP to Curves" tab.
Beyond plain curves, it can turn a resulting curve into a hair curve attached to a selected mesh surface with one click, so multiple strokes become hair curves already aligned to the surface for a head start on grooming. Options cover curve type, smoothing, and decimation, and you can resample the generated curves to add points.
From v0.4.3, the smoothing menu was replaced with a button that invokes the Grease Pencil Smooth modifier, and a Simplify modifier button lets you adjust the reduction of curve spline vertices. Because both are non-destructive, you need to apply them before converting to a curve. A demo video is available from the developer, and the extension requires no special permissions.
Grease Pencil to Curves is best for blender artists converting Grease Pencil strokes into curve objects or hair curves, and anyone laying out a base curve for geometry node applications or an initial shape for hair curves.
Grease Pencil to Curves is completely free to download and use.
Grease Pencil to Curves is compatible with Blender 4.3 and newer, and it works with Blender 4.5 and 5.01. For Blender 4.2 and below, use version 0.1.2 instead. Blender 4.3 compatibility was added in version 0.4.3, and the current release is 0.4.5. If the add-on options do not appear after installing, check the N-Panel rather than the Object menu, since that is where the menu lives under the "GP to Curves" tab.
Grease Pencil to Curves requires you to apply the smoothing modifier before converting to a curve, because it is a non-destructive modifier. From version 0.4.3, the smoothing menu was replaced with a button that invokes the Grease Pencil Smooth modifier, found in the Modifier Properties panel. The same applies to the Simplify modifier button used to reduce the number of curve spline vertices, so apply it first as well.
Grease Pencil to Curves places its menu in the N-Panel. In version 0.4.5 the tab was changed to "GP to Curves", where it was previously found under the Edit tab. If you are looking on the Object menu you will not find it, since all of the add-on's options are housed in that N-Panel tab. From there you can convert strokes, adjust settings, and attach hair curves without hunting through separate Blender menus and modes.
Grease Pencil to Curves can convert a resulting curve into a hair curve attached to a selected mesh surface with a single click. This lets you turn multiple Grease Pencil strokes into hair curves that are already aligned to the surface, giving you a head start in grooming. It works well for geometry node applications that need a base curve and for laying out an initial shape for hair curves, so you can rough out grooms directly from drawn strokes.
Grease Pencil to Curves is listed as free here, and it is distributed under the GNU General Public License v3.0 or later. The extension does not require special permissions to run. For current licensing details, check the developer's page at dadscastle.gumroad.com/l/pkrsc. The add-on combines the conversion, smoothing, and hair-curve steps into a single N-Panel menu, so you can convert Grease Pencil strokes to curves without stepping through Blender's separate menus and modes each time.
Also in Modeling for Blender.

by True-VFX
True Terrain 5 is a Blender system from True-VFX that unifies terrains, water, scatter, and materials, shipping with 150+ presets and 220+ assets for building natural environments.

by robin.hohni
VDM Brush Baker is a Blender add-on that bakes vector displacement map (VDM) brushes from a plane. A VDM is baked and a brush created in one click, ready to use in sculpt mode.

by iCity
iCity is a city generator add-on for Blender that builds roads, towers, parks, cars, and environments. It suits car simulations, real-time city animation, and architectural design work.

by AlbertoFX
DynRemesh/AutoFlow - Remeshing Toolset is a quad-based remesher for Blender that assists retopology on dyntopo sculpts and 3D scans containing too many triangles, running the necessary quad-remeshing steps in a single click.

by Orange Turbine
Orient And Origin To Selected is a small Blender add-on for changing an object's origin and local orientation while in Edit Mode. Developed by Orange Turbine, it adds operators reached through the orientation dropdown and the Mesh Snap menu.

by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.

by Community
Extra Mesh Objects is a Blender add-on that expands the Add > Mesh menu with additional mesh object types. Previously bundled with Blender 4.1, it now ships as a standalone extension for Blender 4.2 LTS and newer.

by nickberckley
Bool Tool brings quick boolean operators to Blender for hard-surface modeling, covering brush booleans, destructive auto boolean cuts, and workspace tools that carve objects with custom shapes in both object and edit modes.

by Community
Extra Curve Objects is a community add-on for Blender that adds extra curve object types. It lives under View3D → Add → Curve → Extra Objects and was previously part of Blender 4.1's bundled add-ons.

by MACHIN3
MESHmachine is a mesh modeling addon for Blender focused on hard surface work without subdivision surfaces. It fuses and unfuses surfaces, creates variable fillets and washouts, edits bevels, and details meshes with plugs.

by Community
A.N.T.Landscape is a Blender add mesh add-on for generating landscapes and displacement. Originally a bundled add-on in Blender 4.1, it's now offered as-is with limited support, accessed from the View3D sidebar's Create tab.