
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by chamiseul·Workflow
Images © chamiseul. Used for product review; image policy.
Stands out in the superhive library for targeting the Blender-to-Unreal groom pipeline specifically, automating conversion steps that would otherwise involve manual Alembic export and import.
Groomforge Pro is a high-end technical add-on that bridges Blender's hair system and Unreal Engine's 5.7 Hair Dataflow. It automates the conversion of Hair Curves into production-ready Groom assets, with a focus on data integrity and rigging.
The Send to Unreal Engine (Beta) bridge exports your hair and creates the Groom asset inside a running Unreal Engine Editor with one click, removing the manual Alembic export and import steps. It works when Blender and Unreal Engine run on the same computer and requires a one-time setup enabling the Python Editor Script Plugin and Remote Execution. You pick the UE folder and asset name from the Blender panel, and repeated sends to the same session run faster.
Grooming and rigging tools round out the add-on. The clumpid attribute from Fix & Output Connect groups strands by their actual 3D position, with a Clump Scale slider for control, while Groom Export carries guide-interpolation data for more accurate strand interpolation. Hair-to-Mesh Binding syncs hair curves to mesh data for animation, and Edge-based Rig Generation builds skeletal structures from selected edges. A demo video is available.
Groomforge Pro is best for blender artists preparing hair grooms for Unreal Engine 5.7.
Groomforge Pro is completely free to download and use.
Groomforge Pro's Send to Unreal Engine feature is a one-click bridge that works when Blender and Unreal Engine are running on the same computer. It exports your hair and automatically creates the Groom asset inside a running Unreal Engine Editor, skipping the manual Alembic export and import. You can choose the UE folder and asset name directly from the Blender panel, so the imported Groom asset lands where and named how you want. After the first successful send, repeated sends to the same UE session are much faster, since the connection is remembered for the rest of your Blender session.
Groomforge Pro's Send to Unreal Engine (Beta) requires a one-time setup inside Unreal Engine before the first use. You need to enable the Python Editor Script Plugin and turn on Enable Remote Execution in Editor Preferences; the User Guide covers the exact steps. Once that's done, clicking Send to Unreal Engine exports your hair and creates the Groom asset inside the running editor, with no file dialogs or manual import steps. Both Blender and Unreal Engine need to be running on the same computer for the bridge to work.
Groomforge Pro is built to bridge Blender's hair system with Unreal Engine's 5.7 Hair Dataflow, converting Hair Curves into production-ready Groom assets with a focus on data integrity and rigging. Its Groom Export includes extra guide-interpolation data (groom_closest_guides and groom_guide_weights) plus standard Groom version info, giving Unreal Engine more information to interpolate strands from the guides more accurately. For the direct Send to Unreal Engine bridge, both applications must be running on the same computer, and Unreal needs a one-time setup enabling remote execution.
Groomforge Pro is listed as free in this catalog. For current licensing details, check the developer's page directly, since terms can change over time. The add-on focuses on the Blender-to-Unreal groom pipeline, automating the conversion of Hair Curves into Unreal Groom assets and handling data such as guide-interpolation attributes and clump grouping. It also includes rigging tools like Edge-based Rig Generation and a Force UE Scale option in Hair Rig Prop Creator for centimeter-scale armatures.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.