
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Hyper·Workflow
Images © Hyper. Used for product review; image policy.
Hidebar earns its place in the Superhive library for centering collection, object, and mask-modifier visibility toggles into custom panels within Blender.
Hidebar: Visibility Control Center is an add-on for Blender that acts as a visibility control center. It lets you build custom toggle panels for Collections, Objects, and Mask modifiers, so you can manage what stays visible directly rather than working through the Outliner.
The add-on is compatible with Blender versions 4.2 through 5.1 and works with the Cycles and Eevee render engines. It ships as a Blender Extension, released under the GPL license, and includes documentation alongside support and product updates from the developer, Hyper.
Hidebar focuses on scene management and interface workflow, centering the toggles for collections, objects, and mask modifiers into panels you configure yourself. The panels keep visibility toggles grouped in one place instead of spread across the Outliner. Full documentation is provided, and the listing is maintained by creator Oleksii Kryvoruchko under the Hyper brand.
Hidebar: Visibility Control Center is best for blender artists managing scene visibility across collections, objects, and mask modifiers.
Hidebar: Visibility Control Center is completely free to download and use.
Hidebar: Visibility Control Center is compatible with Blender versions 4.2 through 5.1. It is distributed as a Blender Extension of the add-on type, so it installs within that version range. The add-on also works with the Cycles and Eevee render engines. If you are running a Blender release inside that supported window, Hidebar is designed to run within it. For versions outside that range, check the developer's page before installing.
Hidebar: Visibility Control Center lets you build custom toggle panels for three things: Collections, Objects, and Mask modifiers. The purpose is to control what stays visible without digging through the Outliner. The toggles are grouped into panels you configure yourself, keeping visibility controls in one place. This makes it a scene management and interface workflow tool rather than a render or modeling effect within Blender.
Hidebar: Visibility Control Center is released under the GPL license. The listing includes documentation, support from the developer Hyper, and product updates. The support period covers a set term, and the developer's page notes that the support period can be extended. For current licensing terms and the details of what support and updates cover, refer to the developer's page before you download or install.
Hidebar: Visibility Control Center is listed as free here in this catalog. Licensing and pricing terms can change over time, so for the current details, along with the support period and update information, check the developer's page maintained by Hyper. The add-on is released under the GPL license, which is worth reviewing directly alongside the listing before you download or install it.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
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