
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Hyper·Workflow
Images © Hyper. Used for product review; image policy.
Hyper Bar earns its place for keeping render metrics in one dashboard — progress, timing figures, and history — during Blender animation renders, backed by documentation and support from the developer.
Hyper Bar is a render time dashboard for Blender, built for animation rendering. It adds a clean render progress bar and surfaces the key figures during a render: frame count, elapsed time, average frame time, ETA, and estimated finish time. A record of recent render history sits alongside those metrics.
The add-on works with both the Cycles and Eevee render engines. It's a Blender Extension compatible add-on covering Blender versions 4.2 through 5.2 and is released under the GPL license, distributed by Hyper.
The package includes documentation, support from Hyper, and product updates, with 12 months of support included and the option to extend the support period. For the current licensing terms and setup instructions, the developer's page and included documentation are the reference points.
Hyper Bar: Render Time Progress Bar & Dashboard is best for blender artists who want render timing and progress metrics collected in one dashboard during animation renders.
Hyper Bar: Render Time Progress Bar & Dashboard is completely free to download and use.
Hyper Bar lists compatibility with Blender versions 4.2 through 5.2 and is marked as Blender Extension compatible. It's distributed as an add-on type extension under the GPL license, with Cycles and Eevee among its supported render engines. If you're running a Blender release within that 4.2 to 5.2 range, it falls inside the stated compatibility window. For exact setup steps and any version-specific notes, check the developer's page and the included documentation.
Hyper Bar supports both the Cycles and Eevee render engines in Blender. Its dashboard is built for animation rendering, tracking frame progress, frame count, elapsed time, and average frame time as your render runs. Alongside those figures it shows an ETA, an estimated finish time, and a record of recent render history. Since it works across both engines, you can use it whether your animation project renders through Cycles or Eevee. For more detail on how each metric behaves, refer to the developer's documentation.
Hyper Bar is listed as free here, so there's no cost to add it from this catalog. Licensing terms can change over time, so check the developer's page for the current pricing and any purchase options before you download. The plugin is released under the GPL license and includes support from Hyper, product updates, and documentation. For the most accurate details on what's covered and how long, the developer's page and the included documentation are the best references.
Hyper Bar includes 12 months of support from Hyper along with product updates. Documentation is also provided to help you get familiar with the dashboard. The support period can be extended beyond the initial 12 months if you want ongoing coverage. Because support and updates are part of the package, you can expect help with the add-on and access to newer releases during that window. For the current terms and how to extend support, the developer's page is the place to confirm the latest details.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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