
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Hyper·Workflow
Images © Hyper. Used for product review; image policy.
Earns its place in the Superhive library as a Blender add-on that packages scene state management and batch rendering into a single Shot-based workflow.
Hyper Shot: State Manager & Batch Render Addon is a Blender add-on built around the concept of Shots. Each Shot stores a scene's visibility, cameras, and overrides as an isolated state, so a single file can hold multiple configurations. Switching between saved setups is instant, and there is no need to manually reconfigure the scene each time.
The add-on also handles batch rendering, allowing complex scenes to be rendered without reconfiguring them by hand between passes. It works with both the Cycles and Eevee render engines, covering the two primary renderers available inside Blender.
Hyper Shot is distributed under the GPL license and is compatible with the Blender extension system. It comes with documentation, product updates, and support from the developer. A demo video is available for those who want to see the add-on before installing it.
Hyper Shot: State Manager & Batch Render Addon is best for blender artists managing multiple scene states and batch rendering across Cycles and Eevee.
Hyper Shot: State Manager & Batch Render Addon is completely free to download and use.
Hyper Shot lists compatibility with Blender versions 4.2 through 5.1. It is also compatible with the Blender extension system and is classified as an add-on. If you are running a Blender release within that range, the add-on is intended to work with your setup. For versions outside that range, check the developer's page for the latest compatibility details before installing, as support may vary between releases.
Hyper Shot works with both the Cycles and Eevee render engines, the two primary renderers built into Blender. This means its batch rendering and Shot-based state management can be applied regardless of which of these two engines your project uses. Because Shots store visibility, cameras, and overrides, you can prepare configurations and render them through either engine without manual reconfiguration between passes.
Hyper Shot is listed as free in this catalog. Licensing and pricing can change, so check the developer's page for the current terms before purchasing or downloading. The add-on is distributed under the GPL license and includes product updates and support from the developer, according to its listing. Reviewing the developer's page will give you the most accurate and up-to-date information on what is included.
Hyper Shot includes documentation, product updates, and support from the developer Hyper. The documentation helps you get started with the add-on's Shot-based workflow, while product updates cover ongoing improvements. A demo video is also available if you want to see the add-on before installing it. Together these resources cover setup, ongoing maintenance, and questions you may have while using the tool.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

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