
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Blender Easy·Workflow
Images © Blender Easy. Used for product review; image policy.
Earns its place in the Superhive library for pairing instancing-based scaling with a full set of randomization sliders inside a single N-Panel workflow.
Infinite Scenes Add-On, from Blender Easy, expands scenes in Blender using efficient instancing. Select any mesh object as the base, initialize from the Sidebar (N-Panel), pick a target collection, and adjust randomization and spacing sliders to build the result you want. The add-on uses instancing logic that scales scenes without increasing memory usage or slowing the viewport.
Randomization tools cover several parameters. Random rotation can snap to 90° intervals or run fully free. Scale variation is available per-axis or as uniform random scaling. Height control adds verticality through random and inverse height sliders, and grid systems toggle between custom spacing and perfect squared grids.
Setup is one-click via a dedicated N-Panel interface, following the Blender Easy standard of a clean, intuitive UI. Installation uses the infinite_scene.zip file through Blender Preferences. The add-on runs with Cycles and Eevee and is released under the MIT license. A demo video is available, and Blender Easy provides product updates and a support period.
Infinite Scenes Add-On is best for blender artists building cities, terrains, and procedural landscapes from small base scenes.
Infinite Scenes Add-On is completely free to download and use.
Infinite Scenes Add-On lists compatibility with Blender versions 4.5 through 5.1. It works with both the Cycles and Eevee render engines. Before installing, confirm your Blender version falls within that supported range so the add-on initializes and runs as intended. If you use a version outside this range, check the developer's page for details on current compatibility and any updates that may extend support to other releases.
Infinite Scenes Add-On installs from the infinite_scene.zip file through Blender Preferences, following the standard add-on installation route. Once enabled, select any mesh object in your scene to act as the base, then open the Infinite Scene tab in the Sidebar (N-Panel) and click Initialize Scene. Choose your target collection from the picker, then adjust the randomization and spacing sliders to shape your result. A demo video is available if you want to follow the steps visually.
Infinite Scenes Add-On is listed as free in this catalog. Licensing and support terms can change over time, so check the developer's page for the current details before you rely on it. The add-on is released under the MIT license, and the developer, Blender Easy, provides product updates and a support period. For the most accurate and up-to-date terms, refer directly to the Blender Easy page.
Infinite Scenes Add-On uses instancing logic to expand scenes, which lets it scale environments without increasing memory usage or slowing down the viewport. This approach is built to instance many objects while keeping the scene responsive. To use it, you select a base mesh and let the add-on generate the expanded layout, then refine the outcome with the randomization and spacing sliders. It supports both Cycles and Eevee, so the scaled result carries through to rendering.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.