
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Luwizart·Workflow
Images © Luwizart. Used for product review; image policy.
Earns its place in the Superhive library as a focused, single-click baking helper for the Blender material editor.
Instant Image Baker by Luwizart is a Blender tool for baking down a node setup in the material editor. With a click of a button, it creates an image node and gives you a convenient place to choose which passes you want to bake and the resolution of the final texture.
Alongside the baking feature, the add-on includes a quick blur node that you can create and use as part of your shading process. Both functions are built around easy access, with the bake type reachable directly and the image node's resolution simple to adjust before baking out an image.
Instant Image Baker is listed as free here and carries a GPL license. It supports Blender versions 3.0 through 3.3, and documentation is provided. A tutorial and a demo video are available for those who want to see how the workflow is set up.
Instant Image Baker is best for blender artists who want a fast way to bake material node setups into image textures.
Instant Image Baker is completely free to download and use.
Instant Image Baker supports Blender versions 3.0, 3.1, 3.2 and 3.3. It works inside the material editor, where it creates an image node and bakes down your node setup. If you are running one of these listed versions you can use the tool as intended. For versions outside this range, check the developer's page to confirm compatibility before relying on it in a project, since only these releases are stated as supported.
Instant Image Baker bakes a node setup down to an image with a click of a button. It works by creating an image node in the material editor and gives you a convenient way to set which passes you want to bake and the resolution of the final created texture. Once configured, it bakes out an image from your setup. Documentation is included, and a tutorial and demo video are available if you want to follow the process step by step.
Instant Image Baker is listed as free here and is distributed under a GPL license. For the most current licensing terms and any details about usage rights, visit the developer's page. The add-on has been downloaded over 4400 times and holds a 5-star rating from seven ratings, so you can review community feedback there as well before adding it to your Blender workflow.
Instant Image Baker includes a quick blur node feature that creates a blur node you can use for your shading process. It sits alongside the main baking function in the material editor, giving you a fast way to add this node. The description does not detail every step for the blur node, so see the included documentation or the tutorial for more on how it fits into a shading workflow. The feature is stated simply as creating a blur node for shading.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.