
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Kore·Workflow
Images © Kore. Used for product review; image policy.
KoreOutliner earns its place in the superhive library for a focused job: it links your 3D Viewport selection to the Outliner so you spend less time scrolling. Its single file, dependency-free build spans Blender 3.6 through 5.1 on all three desktop platforms.
KoreOutliner - Auto Focus & Highlight In Outliner is a Blender add-on from Kore that keeps the Outliner in sync with what you select in the 3D Viewport. Click any object and the Outliner scrolls to show it, while collapsed parent collections expand automatically to reveal nested objects.
The add-on is selection-aware, so it triggers when you select an object, including the move from an empty selection to your first click. It uses a debounced timer, which the developer describes as having near-zero impact on performance even in heavy scenes.
KoreOutliner works with Blender 3.6, 4.0, 4.1, 4.2, 4.3, 4.4, 4.5, 5.0 and 5.1 on Windows, macOS and Linux. It ships as a single file add-on with no dependencies and is released under the GPL license. A demo video is available.
Koreoutliner - Auto Focus & Highlight In Outliner is best for blender users working in complex scenes who want the Outliner to follow their viewport selection automatically.
Koreoutliner - Auto Focus & Highlight In Outliner is completely free to download and use.
KoreOutliner supports Blender 3.6, 4.0, 4.1, 4.2, 4.3, 4.4, 4.5, 5.0 and 5.1, covering a wide span from the 3.6 line through the 5.x series. It runs on Windows, macOS and Linux, and it ships as a single file add-on with no dependencies, so there are no extra libraries to install alongside it. It is listed as compatible with the Blender-Internal, Cycles and Eevee render engines.
KoreOutliner installs like a standard Blender add-on. Download the zip file, then in Blender open Edit > Preferences > Add-ons and choose Install from File. Select the downloaded zip and enable the add-on to activate it. Because it is a single file add-on with no dependencies, there is nothing else to download or set up before it works. KoreOutliner is distributed under the GPL license.
KoreOutliner is built to stay lightweight. It uses a debounced timer, which the developer describes as having near-zero impact on performance even in heavy scenes. The add-on is selection-aware, triggering when you select an object, including the move from an empty selection to your first click. When it triggers, it scrolls the Outliner to the clicked object and expands any collapsed parent collections to reveal nested objects.
KoreOutliner is listed as free here, and it is released under the GPL license. The developer notes that ratings are welcome if you find it useful. For the current terms and any changes to licensing, check the developer's page. The add-on ships as a single file with no dependencies, and it supports Windows, macOS and Linux across Blender 3.6 through 5.1.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.