
Paintkit
by Warcat Studio
PaintKit is a toolset for Blender artists creating stylized 'painterly' looks. It provides procedural group tools in both the shader editor and geometry nodes graph to build paint-like textures and effects.
by Bookyakuno·Rendering
Illustrative cover generated by AnyPlugins — no product screenshot available.
Lazy Baker stands out in the superhive library for turning baking into a managed list, letting you queue collections, assign a bake type per item, and run everything in one batch. The mix of built-in and extra bake types, from Material ID to material override, keeps varied maps in a single workflow. A demo video is available.
Lazy Baker is a Blender add-on from Bookyakuno that manages the list of data to be baked and bakes it all at once across various bake types. Collections are divided into groups and managed through a list menu, where each item can carry its own bake type, be baked individually, or batch-baked together with the rest of the list. If no list exists, it bakes the currently selected object. Fine-grained options include denoising and anti-aliasing.
Two bake modes are offered. Bake to Self works from the object's own information, while High to Low transfers data in a collection to a matching low-poly collection identified by the collection name plus the _low suffix. Beyond Blender's built-in bake types, you can select convex parts, positions, and multiple paths.
Additional bake types cover Pointiness for convex detail, Thickness using the AO node's Inner option, Material ID for random per-material colors, and material override for baking with a specified material. Base color, metallic, alpha, and named sockets from the Principled BSDF can also be baked. A Create Preview Object for Joining function lets you check baked images, and bake time and status are displayed.
Lazy Baker is best for blender artists baking texture maps who want to manage bake data as a list and batch-bake collections, including high-to-low workflows and detail maps such as Pointiness and Thickness.
Lazy Baker is completely free to download and use.
Lazy Baker offers two bake modes for this. Bake to Self works from the object's own information, while High to Low transfers data in a collection to another low-poly collection. It finds the matching collection by looking for the collection name plus a special _low suffix, sets that as the collection to be baked, and bakes it. Because the add-on combines and renders all objects in a collection, objects within the same collection affect one another during the bake.
Lazy Baker adds several bake types beyond the ones built into Blender. You can bake convex parts through Pointiness, which emphasizes detail such as sculpt models, and Thickness, which uses the AO node's Inner option to bake the thinner parts of a mesh. Material ID bakes a random color per material name for masking, and material override replaces the target mesh's material with a specified one before baking. Base color, metallic, alpha, and named sockets from the Principled BSDF node can also be exported individually.
Lazy Baker manages bake data through a list menu, where you add the collections you want to bake and set a bake type for each item. You can bake items one at a time or batch-bake every item in the list in one pass. If there is no list, it bakes the currently selected object instead. During a long bake Blender is inoperable until it finishes, so displaying the console window beforehand lets you follow the log and track bake time and status.
Lazy Baker is listed here as free. For current licensing and any terms, check the developer's page. The add-on is made by Bookyakuno, and documentation is available at bookyakuno.com. Once a bake is done, you can use Create Preview Object for Joining to check the baked image, and the time taken for baking along with various statuses is displayed, which can serve as an index when baking again.
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