LODGen is a Blender add-on from F1dg3t that generates Level of Detail (LOD) meshes for game assets. It works entirely within Blender's 3D View, applying progressive decimation to produce multiple LOD steps without a complex setup.
Add selected mesh objects to the generation list with a single click, then adjust two controls: a decimation scale slider that governs the reduction per LOD step, and an iteration count that sets how many LOD levels to create. Decimation is applied cumulatively across the steps. LOD0 is generated as a clean base with modifiers applied, and each object gets its own dedicated LOD collection that the add-on creates and reuses. Original meshes are preserved and hidden rather than altered, so no source data is lost.
The panel lives in the 3D View sidebar under the Create tab. Version 0.0.5 supports Blender 4.5 LTS and newer; for Blender 4.4, the developer directs users to v0.0.4 and below. LODGen is released under the GNU General Public License v3.0 or later.