
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by ArtTizan·Workflow
Images © ArtTizan. Used for product review; image policy.
Luminar Light Groups earns its spot in the superhive library by taking the manual effort out of Cycles light group management, with naming-based grouping, real-time updates, and toggleable automation from the Blender preferences panel.
Luminar Light Groups is a Blender add-on that automates the creation and management of Light Groups in the Cycles render engine. Light Groups let artists organize multiple lights and adjust properties like intensity and color as a single unit, and this add-on handles the grouping automatically by assigning light groups using each light's name as a base.
The add-on updates light groups in real time as you add, remove, or rename lights, and it works for all kinds of Cycles lights, including Mesh Lights and World Lights. You can define your own Index number and Separator symbol so the naming matches your conventions. Start and stop controls switch the automatic management on and off, or you can run the organization once from the Add (Shift A) menu.
The interface is integrated into the Blender preferences panel. Version 1.03 added Mesh Light and World Light support, the run-once operator, and fixes for scenes with more than 100 lights. Luminar Light Groups comes from ArtTizan, who also develops Luminar Lights.
Luminar Light Groups is best for blender artists working in Cycles who manage many lights and want light groups created and assigned automatically.
Luminar Light Groups is completely free to download and use.
Luminar Light Groups is built for Blender's Cycles render engine, where the Light Groups feature lives. It automates the creation and assignment of light groups in Cycles, so the add-on's functionality is tied to that engine. It works across all kinds of Cycles lights, including Mesh Lights and World Lights added in version 1.03. If you're lighting scenes in Cycles and want automated group management, that's the environment the tool targets. For details on your specific Blender version, check the developer's page.
Luminar Light Groups works for all kinds of Cycles lights, and since version 1.03 that includes Mesh Lights and World Lights. The add-on automatically creates and assigns light groups using each light's name as a base, and it updates those groups in real time as you add, remove, or rename lights in the scene. Version 1.03 also fixed minor bugs that appeared with more than 100 lights in a scene, so larger setups are covered too.
Luminar Light Groups can run its automatic light group organization a single time instead of continuously. Version 1.03 added a new operator to the Add (Shift A) menu that lets you set the light groups just once with a click. Alongside that, the add-on offers start and stop controls so you can switch automatic management on and off whenever you want to make manual adjustments. This gives you the choice between hands-off automation and one-time organization.
Luminar Light Groups is listed as free in this catalog. Licensing and any current pricing can change over time, so check the developer's page for the latest terms before you download. The add-on comes from ArtTizan, who also makes Luminar Lights, a photometric lighting system for Blender. If you use Luminar Light Groups, the developer welcomes comments and feature suggestions through their listed contact channels. For the most accurate licensing information, refer directly to the developer's page.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.