
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Digital DiLeo·Workflow
Images © Digital DiLeo. Used for product review; image policy.
Magic Time Keeper earns its place in the superhive library for a narrow, well-defined job: recording focused work time inside the .blend file and pausing when you step away.
Magic Time Keeper is a Blender add-on that logs the active time you spend working on a project and stores that total directly inside the .blend file. Because the record lives in the file, it's available again whenever you reopen the project. You can view the total in hours, minutes, and seconds from the Scene Properties panel.
Tracking is built to reflect focused work rather than idle time. If you step away, the add-on pauses after five minutes of inactivity, then picks up again with your next click. That keeps the logged figure tied to time actually spent on the work.
Developed by Digital DiLeo, the tool fits situations like billing clients or tracking personal growth. It's released under the MIT license and supports Blender 4.0 through 4.3. A demo video is available.
Magic Time Keeper is best for blender artists who want to log active working time per project, useful for billing clients or tracking personal growth.
Magic Time Keeper is completely free to download and use.
Magic Time Keeper supports Blender 4.0, 4.1, 4.2, and 4.3, covering recent releases of the 4.x line. If you run one of these versions, the add-on should fit into your setup. It displays your total tracked time in the Scene Properties panel and stores that figure inside the .blend file. For versions outside this range, or to confirm the latest compatibility details, check the developer's page before installing.
Magic Time Keeper pauses automatically after five minutes of inactivity, so time spent away from your machine doesn't inflate the total. When you come back, tracking resumes with your next click. This keeps the logged figure focused on active work rather than idle periods. You can check the running total in hours, minutes, and seconds from the Scene Properties panel at any point during your session.
Magic Time Keeper saves your tracked time directly inside the .blend file, so the total travels with the project. When you reopen the file later, the recorded time is still there. You can view it in hours, minutes, and seconds from the Scene Properties panel. This makes the figure easy to reference for purposes like billing clients or tracking personal growth over the life of a project.
Magic Time Keeper is listed as free here in the catalog, and it's released under the MIT license. For current licensing terms and any pricing details, check the developer's page directly, since those can change over time. Once installed, the add-on logs your active working time into the .blend file and shows the running total in the Scene Properties panel, pausing after five minutes of inactivity.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.