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Multi-Shape Keys

by mkeyworks·Workflow

Images © mkeyworks. Used for product review; image policy.

Why we like it

Earns its place in the superhive library for turning repetitive shape key edits into batch operations that run across multiple selected objects at once.

What is Multi-Shape Keys?

Managing shape keys in Blender can get slow when working with facial rigs, imported characters, or models containing dozens of keys. Multi-Shape Keys addresses this by letting you filter, select, mute, reset, and delete multiple keys on multiple objects at once, instead of editing them one by one.

The add-on includes selection controls — Select All, Deselect All, and Select Inverse — alongside a set of batch operations. Reset Values sets every selected key back to 0, useful for testing rigs or preparing models for export. Copy and Delete each handle any number of keys in a single step, and Batch Rename plus mute toggling round out the set. It supports all Blender-native shape key features.

The result is less clicking and UI friction, with complex shape key setups made more manageable. One thing to note: after adding or renaming shape keys outside the panel, click Refresh to sync it with the current state.

Who is Multi-Shape Keys best for?

Multi-Shape Keys is best for cleaning up and adjusting shape keys on facial rigs, imported characters, or models containing dozens of keys.

How much does Multi-Shape Keys cost?

Multi-Shape Keys is completely free to download and use.

Key features

  • Selection controls: Select All, Deselect All, and Select Inverse across selected keys
  • Mute and unmute all selected keys at once
  • Reset Values sets every selected key back to 0
  • Copy any number of shape keys in a single step
  • Delete any number of shape keys in a single step
  • Batch Rename for selected keys
  • Works on shape keys across multiple selected objects at once

Tags

#shape keys#blendshapes#batch operations#facial rigs#rigging#workflow#Blender

Frequently asked questions

Does Multi-Shape Keys work with Blender 4.0?

Multi-Shape Keys lists compatibility with Blender versions 3.0 through 5.0, so it covers a wide span of releases across that range. It operates on shape keys for multiple selected objects at once and supports all Blender-native shape key features. If you add or rename shape keys outside its panel, click Refresh to sync the panel with the current state. Check the developer's page to confirm the details for your specific Blender build before installing.

What license is Multi-Shape Keys released under?

Multi-Shape Keys is released under the GPL license, according to its listing. Beyond the license, the add-on supports all Blender-native shape key features and adds batch operations across multiple selected objects at once, including Select All, Deselect All, Select Inverse, mute, Reset Values, copy, delete, and Batch Rename. This lets you filter, select, and edit many keys in a single step instead of one by one. For the current terms and any usage details, visit the developer's page, which is the authoritative source for licensing information.

Is Multi-Shape Keys free?

Multi-Shape Keys is listed as free in this catalog, but pricing and licensing can change over time, so check the developer's page for the current terms before you download. Functionally, it gives you batch control over shape keys — select all, deselect, invert selection, reset values, mute, copy, delete, and batch rename — all working across multiple selected objects at once rather than one key at a time. It is released under the GPL license.

Why do I need to click Refresh in Multi-Shape Keys?

Multi-Shape Keys keeps its panel aligned with your objects, but there is one manual step to know about. After you add or rename shape keys outside the panel, click Refresh so the panel reflects the current keys. This is the tool's stated way of syncing after external changes. Once refreshed, you can run batch operations — selecting, muting, resetting values, copying, deleting, or renaming keys across multiple selected objects at once.

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